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Dreamcast News - The Latest in Emulation and Homebrew is a News and downloads site for Sega Dreamcast, Sega Saturn and Vintage Sega Consoles like the Megadrive, Master System and 32X, We have all the latest emulators, hack, homebrew, commercial games and all the downloads on this site, the latest homebrew and releases, Part of the
DCEmu Homebrew & Gaming Network.
THE LATEST NEWS BELOW
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April 15th, 2018, 00:01 Posted By: wraggster
Heres another release for the Master System:
Galactic Revenge is a fresh Sega Master System homebrew game by eruiz00.
It’s the year 33XXX. Dirty aliens from a faraway galaxy emptied your refrigerator and killed your boyfriend. Confident in their superiority, they also had the nerve to steal your beloved Master System. Get your blastin’ shoes on and pick from three killer outfits. Wield fire, spread shots, lasers, and even shurikens. Wipe the grins off their faces as you jump, shoot, and fight your way through their ship and turn them into scrap as payback for their heinous deeds!
Features:
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April 14th, 2018, 23:59 Posted By: wraggster
Like Buses heres another release:
Wah Munchers is a fresh Sega Master System homebrew game by JoppyFur. Find a discussion here.
You arrive at your red-panda farm, only to find that a pack of snow leopards have broken into your paddock and are going after your flock. Build fences to protect your livestock before they get gobbled up. Once you’ve separated the species, you’ll move on to the next field, with even more leopards. You’ll need to save at least one red panda per round to progress.
via https://pdroms.de/mastersystem/wah-m...er-system-game
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April 14th, 2018, 23:07 Posted By: wraggster
Some great news for Sega Console owners:
genesisfan64 is working on a game engine for Genesis/SegaCD/32X! It’s currently missing stuff, like object-to-object collision and slopes are buggy. Support for GameGear and MasterSystem also planned. Possibly his shout out is to see any kind of reaction or response, so give him a hand. Losing motivation due to lack of feedback has abandoned many great projects already.
via https://pdroms.de/miscellaneous/new-...coming-up-misc
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April 14th, 2018, 22:14 Posted By: wraggster
Heres a nice translation for the Mega Drive:
The Dark Kingdom has been resurrected! In the name of the moon, go beat everyone up.
The Genesis/Mega Drive version of the 1993 Sailor Moon beat-’em-up has been translated into English, featuring a translation by Eien Ni Hen and hacking by Supper. As one of the five Sailor Senshi of love and justice, players punch, kick, and suplex (hey, it’s a beat-’em-up) through hordes of youma to reach the enemy’s stronghold and protect the earth.
Though nominally a port of the SNES game, this version came out later and is actually considerably enhanced over the original, with expanded stages, heavily tweaked gameplay, new music, and an actual plot. It’s well worth a look for both Sailor Moon and beat-’em-up fans.
This project was originally kicked off without a translator, so major thanks to Filler for agreeing to pick it up and ultimately arranging for Eien Ni Hen to handle things.
download http://stargood.org/
via http://www.romhacking.net/forum/index.php?topic=26165
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April 14th, 2018, 21:51 Posted By: wraggster
I remember how big a deal it was when Shenmue was released on the Dreamcast, well it seems its getting a re release:
With Shenmue 3 hitting later this year, fans have been wondering if they'd see a remaster of the Shenmue series on modern platforms. And SEGA has delivered, revealing Shenmue 1 & 2 re-release for PC, Xbox One, and PlayStation 4 later this year, worldwide. Japan's release will only consist of a PS4 version. Shemue originally released for the Dreamcast nearly 20 years ago, and is notoriously prone to emulation issues, so this new version will finally please many fans of the franchise.
<aside style="background-color: transparent; border-left-color: rgb(43, 79, 122); border-left-style: none; border-left-width: 0px; font-family: "Open Sans",Verdana,Tahoma,Arial,"Trebuchet MS",Sans-Serif,Georgia,Courier,"Times New Roman",Serif; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; overflow: visible; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"> Originally released for the Dreamcast in 2000 and 2001, Shenmue I & II is an open world action adventure combining jujitsu combat, investigative sleuthing, RPG elements, and memorable mini-games. It pioneered many aspects of modern gaming, including open world city exploration, and was the game that coined the Quick Time Event (QTE). It was one of the first games with a persistent open world, where day cycles to night, weather changes, shops open and close and NPCs go about their business all on their own schedules. Its engrossing epic story and living world created a generation of passionate fans, and the game consistently makes the list of “greatest games of all time”.
Story
A tale of revenge.
In 1986, teenage jujitsu artist Ryo Hazuki returns to the dojo of his father, Iwao Hazuki, only to witness his murder by a Chinese man, Lan Di. Lan Di steals a mysterious artifact known as the Dragon Mirror. Ryo vows to avenge his father’s death and sets out tracing Lan Di’s path.
The first game in the series, Shenmue begins the tale as Ryo travels around Yokosuka, Japan, gathering clues about his father’s murder and dealing with nefarious gangsters along the way.
The sequel Shenmue II continues Ryo’s quest, this time crossing the sea to Hong Kong, China. Ryo ventures deeper into the criminal underworld, meeting martial arts masters who aid him on his journey and offer insight into his father’s death, and unravels the mysteries of the Dragon Mirror that his father kept hidden.
Gameplay
- Take the role of Ryo Hazuki.
- Explore a 3D open world searching for clues, examining objects, and talking to NPCs.
- Battle enemies and bosses making full use of the moves of Hazuki-style jujitsu.
- Beat quick-time events (QTEs) and mini-games.
</aside>
https://twitter.com/SEGA_OFFICIAL/st...71035354124288
via https://gbatemp.net/threads/shenmue-...elease.501170/
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April 7th, 2018, 18:43 Posted By: wraggster
If your a Sega Saturn Fan this is good news for you:
Nova is a Sega Saturn Emulator(SS Emulator) for Windows. Nova is capable to run several commercial games, but it's still in its early stage.
Features:
1.automatically select regions.
2.automatically select cartridge types by editing cart.json.
3.automatically save backup memory.
Nova doesn't support:
1.save/load states
2.run games via a CD drive
Nova Changelog:
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SH2: Added read byte access of TIER register of FRT(3D Lemmings (E)).
SCU: Refactored INTC.
SCU: Made DSP and DMAC as separated excutable devices.
SCU: Supported irregular(Transfer address is not aligned or transfer count is an odd number) DMA transfers.
SCU: Implemented better timing for DMA transfers.
SCU: Implemented better synchronization mechanism for DMAC.
SCU: Implemented caching of DMA triggers.
SCU: Implemented priority for the three DMA levels.
SCU: Implemented all status(Access, Interruption, Standby, Operation) of DMA transfers.
SCU: Implemented Force-Stop of DMA transfers.
SCU: Implemented handling for illegal DMA.
SCU: Implemented handling for the Status of Stopped DMA registers.
SCU: Added handling for DSTA register.
SCU: Added "Cool-down" time for interrupted/Force-Stopped DMA transfers.
SCU: Added restrictions for register access.
VDP1: Added restrictions for register access.
VDP2: Fixed the VBLANK bit of TVSTAT register.
CDB: Refactored handling of DATATRNS register.
CDB: Added byte access of DATATRNS register(Steam Hearts via SCU DMA).
SYSTEM: Added checking for accessing device registers from slave SH2.
MISC: Refined regular expressions of the CUE parser.
MISC: Fixed regular expression bugs of the INI parser. |
For Windows
https://twitter.com/realSteveKwok/
via http://www.emulation64.com/view/2842...v019-released/
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March 12th, 2018, 22:21 Posted By: wraggster
Kronos v1.1.0 is released. Kronos is a unofficial port of Yabause SEGA Saturn Emulator( http://yabause.org/ ).
Kronos changelog:
- Adaptation of the sampling rate for NTSC / PAL modes. Corrects the audio part with the European games after changing the PAL / NTSC behavior.
- Added Translation String: Original (Saturn Original Resolution) (Benjamin Siskoo).
- Added the resolution of x1 to x4.
- Added bicubic extrapolation video filter.
- Added HQX4 video filter.
- Added 4xBRZ video filter.
- Remove the FXAA video filter.
- Native removal of the resolution.
- Fixed a problem with the bicubic video filter.
- Fixed graphical problem with NBG0 layer for Sega Ages game - Power Drift (Devmiyax - Yaba Sanshiro).
- Fixed CDDA tracks for Sega Ages Afterburner and Space Harrier games (Devmiyax - Yaba Sanshiro).
- Fixed the line color insertion for the game Dragon Panzer Zwei. It solves a display problem with the sky (Devmiyax - Yaba Sanshiro).
- Fixed the shadow of the character that was not transparent for the game Space Harrier (Devmiyax - Yaba Sanshiro).
- Fixed the RBG0 layer for the transparency problem for the game Astal (Devmiyax - Yaba Sanshiro).
- Fixed a regression on the title for the game Albert Odyssey (Devmiyax - Yaba Sanshiro).
- Fixed shadow under the trees that were not displayed for the game Outrun (Devmiyax - Yaba Sanshiro).
- Fixed characters who were not drawn in the game Chaos Seed (Devmiyax - Yaba Sanshiro).
- Fixed a problem with the sea that was not transparent in the game Sonic R (Devmiyax - Yaba Sanshiro).
- Fixed the game Seifuku Densetsu Pretty Fighter (J)]. On the metro level, the doors of the wharf were not transparent.
- Fixed the HQ4x filter with the Megaman X4 game. Fix the problem with the light spots.
- Fixed layers in the view menu that were not all working properly.
- Return of the software rendering engine and correction.
- Modification of the translation for the chain & Clear (Benjamin Siskoo)
- Better management of lines.
download https://github.com/FCare/yabause/
via http://www.emucr.com/2018/03/kronos-v110.html
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