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Dreamcast News - The Latest in Emulation and Homebrew is a News and downloads site for Sega Dreamcast, Sega Saturn and Vintage Sega Consoles like the Megadrive, Master System and 32X, We have all the latest emulators, hack, homebrew, commercial games and all the downloads on this site, the latest homebrew and releases, Part of the
DCEmu Homebrew & Gaming Network.
THE LATEST NEWS BELOW
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January 8th, 2021, 16:29 Posted By: wraggster
Supermodel SVN r845 is compiled. Supermodel is a Sega Model 3 arcade emulator. Supermodel emulates Sega's Model 3 arcade platform, allowing you to play a number of ground-breaking 3D classics on your PC.
Supermodel SVN Changelog:
r845
The controls of bass/getbass games were no longer good, following recent rom set name changes in Games.xml.
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r844
Corrected game set names & game titles (Brian Troha) New clones -Sega Bass Fishing Deluxe (USA) (Brian Troha) -Dirt Devils (USA, Revision A) (Brian Troha)
https://model3emu.sourceforge.net/
http://www.emucr.com/2021/01/supermodel-svn-r845.html
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January 8th, 2021, 13:41 Posted By: wraggster
Are you one of those folks who finds the best part of Pac-Man 2 to be the arcade games? Just have a love for classic Pac-Man and want easy access to the 16-bit property? With big assists from Tony Hedstrom and Futura, collaborators BillyTime! Games and eskayelle / Double Z have brought The Arcade Games to the forefront of Pac-Man 2. Enjoy a classic game of Pac-Man, or the Genesis / Mega Drive exclusive Pac-Jr., with no password required!
https://billytime.com/btg/
http://www.romhacking.net/hacks/5640/
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January 3rd, 2021, 12:29 Posted By: wraggster
Sega Model 3 UI (2020/12/23) is released. This is a simple UI for the Supermodel. Supermodel is a Sega Model 3 arcade emulator.
Features:
Added - list view of all the supported games
Added - preview of each game (snaps).
Added - button of the roms directories.
Added - check Load button (Load Rom)
Added - all video options
Added - all sound options
Added - all control options (for the time being it uses the supermodel configurator (accurate and will never fail)
Added - system link options (preliminary) will only work with the only version created by Spindizzi
https://www.supermodel3.com/Forum/vi...php?f=3&t=1636
http://www.emucr.com/2020/12/sega-mo...-20201223.html
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January 3rd, 2021, 11:57 Posted By: wraggster
GearSystem v3.2.0 is released. GearSystem is a Sega Master System / Game Gear emulator written in C++ that runs on iOS, Raspberry Pi, Mac, Windows and Linux. The main focus of this emulator is readability of source code with very high compatibility.
Features:
- Highly accurate Z80 core.
- Multi-Mapper support: SEGA, Codemasters, and ROM only cartridges.
- External RAM support with save files.
- Automatic region detection: NTSC-JAP, NTSC-USA, PAL-EUR.
- SMS2 only 224 mode support.
- Internal database for rom detection.
- Sound emulation using SDL Audio and Sms_Snd_Emu library.
- Integrated disassembler. It can dump the full disassembled memory to a text file or access it in real time.
- Compressed rom support (ZIP deflate).
- Multi platform. Runs on Windows, Linux, Mac OS X, Raspberry Pi and iOS.
https://github.com/drhelius/Gearsystem
http://www.emucr.com/2020/12/gearsystem-v320.html
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January 3rd, 2021, 11:27 Posted By: wraggster
Determined to start 2021 off on the right foot; infamous scene member 'drx', along with The Cutting Room Floor have uncovered what is long thought to have been lost to the ages.
While a number of Sonic the Hedgehog 2 (1992) betas and prototypes, including the famous Nick Arcade build have been floating around the internet since 2006; and then more recently in 2019 we saw the surprise discovery of a Sonic the Hedgehog 3 (1994) prototype - it's long been thought that any and all early builds of Sonic's first outing on SEGA's 16-bit machine would never be found.
Although plenty of early show floor demos and VHS tapes have made their way onto the internet which show glimpses of early Sonic 1 footage and a bevy of fan made hoax ROMs exist - until last night this is all we had to show for SEGA's first entry in the Sonic the Hedgehog series.
Although an exact build date of the ROM is unknown, it's thought to be from mid to late development of the title. A number of zones are near complete while a couple including Labyrinth and Spring Yard Zone look quite different from the final product.
Here is a list of key differences that has been compiled by members of the scene:
<aside>- Normal SEGA startup - no SEGA choir
- No 'Sonic Team Presents' screen
- Many level layout differences
- Many level art differences
- Object placement differences
- Large rolling ball in GHZ
- LZ is missing water entirely
- UFO's present in MZ sky
- Slower lava in MZ
- Missing boss in MZ
- Some instrumentation differences
- Special stage ring does not appear at end of the level
- Spring Yard Zone is known as Sparkling Zone
- Star Light Zone is very unfinished
- Scrap Brain Zone shows as Clock Ork Zone
- COZ is very unfinished
- Splats (enemy) is present and functional via debug
</aside>
https://hiddenpalace.org/Sonic_the_Hedgehog_(Prototype)
Sonic the Hedgehog (1991) prototype discovered | GBAtemp.net - The Independent Video Game Community
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December 25th, 2020, 00:13 Posted By: wraggster
If you have a Sega Mega Drive, a Sega Genesis or an Emulator to hand, then you are in for an arcade treat during this festive season, as we've just been told by Shane Lynch through Twitter, that you can now download the latest version of the Christmas skiing game of MegaXmas 89 for the Sega Mega Drive/Genesis; a new game inspired by the Windows game SkiFree which is close to 500 downloads!
https://www.indieretronews.com/2020/...christmas.html
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December 24th, 2020, 23:53 Posted By: wraggster
The 2.0 version of the Lunar: Eternal Blue Unworked patch has been released!
When it was localized by Working Designs, Lunar: Eternal Blue for Sega CD had a lot of very controversial gameplay changes - from needing to use experience points to save the game, to jacking up the difficulty of most fights. This patch reverts all of that back to the Japanese version while keeping the official translation, restores the Japanese version’s uncensored graphics, and switches to a much easier-to-read font. No more all-caps dialogue!
The old 1.0 version of the patch was released on the Romhacking.net forums, but it had a few cutscenes which would desync along with slow loading times and a few bugs. The new 2.0 version fixes all of those problems while also fixing a large number of issues with the script.
https://archive.org/details/lunar_2_..._blue_unworked
https://www.romhacking.net/hacks/5614/
[h=2][/h]
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December 20th, 2020, 10:54 Posted By: wraggster
Tapework Disco Puzzle is a new puzzle game for the NES, Dreamcast and PC – currently funding is ongoing on Kickstarter. Developed by no one else than Lowtek Games, who also meat the nifty puzzle game Flea!
https://pdroms.de/sega-dreamcast/tapework-disco-puzzle-kickstarter-nes-dreamcast-game
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December 20th, 2020, 10:52 Posted By: wraggster
How to Quickly Generate C Prototype Functions in VSCode: One of the cool things that VSCode offers is the support for extensions. And there are a ton of them. There’s pretty much one for every occasion, and if there isn’t, there probably will be soon. And since we use C, an absolute classic of a programming language, there are also some that can help us out with Mega Drive coding! [Follow Link to read on].
https://pdroms.de/sega-genesis-megadrive-smd-md/how-to-quickly-generate-c-prototype-functions-in-vscode-genesis-misc
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December 20th, 2020, 10:51 Posted By: wraggster
Phantom Gear mixes elements from a variety of classic action platformers for a unique and exciting package, and allows players to approach the game how they see fit. Lock ‘n’ load to power through levels, or use your skills and abilities to search for Gears and Orbs.
https://pdroms.de/sega-genesis-megadrive-smd-md/phantom-gear-wip-commercial-genesis-game
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December 20th, 2020, 10:46 Posted By: wraggster
Demons of Asteborg is a new original and challenging 2D-platform game mixing action, little puzzles and strategy coming soon for the SEGA Mega Drive and Genesis, Windows, Mac, Linux and Nintendo Switch. This 16-bit game will bring back many memories to the retro-lovers.
https://pdroms.de/sega-genesis-megadrive-smd-md/demons-of-asteborg-updatademons-of-asteborg-update-december-2020-wip-genesis-gamee-20-wip-genesis-game
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December 18th, 2020, 13:59 Posted By: wraggster
SSF PreviewVer R18(V8) is released. SSF is a Sega Saturn emulator for Windows systems using DirectX 9.0b. The current version claims near-complete implementation of the Sega Saturn hardware (not counting emulation bugs), and can emulate the Saturn based Sega Titan Video arcade hardware too. As with most emulators, CDs or disc images are not included and have to be owned separately. The BIOS is also not included; as of 0.07 Beta R3, games run without the BIOS however. The usage of BIOS files is optional but recommended for better compatibility, and needed for tasks such as management of the contents of the internal memory of the Sega Saturn, or setting the system clock.
https://down.emucr.com/v3/5140465309450240
https://twitter.com/fessx
http://www.emucr.com/2020/12/ssf-previewver-r18v8.html
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December 10th, 2020, 22:45 Posted By: wraggster
Netflix's latest take on video game adaptations is Sonic the Hedgehog, as announced by the company's official channel. SEGA, Netflix, WildBrain, and Man of Action will be teaming up to create a 3D animated cartoon series starring the blue blur. The Tweet was deleted, but prior to the deletion, it said, "Rings? Check. Sneakers? Check. Speed? SONIC. SEGA’s legendary video game icon Sonic the Hedgehog races onto Netflix in a new 3D animated series from SEGA, WildBrainHQ and ManOfActionEnt premiering in 2022".
https://gbatemp.net/threads/netflix-...series.578684/
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December 1st, 2020, 23:08 Posted By: wraggster
Production on the sequel to the Sonic The Hedgehog movie is reportedly due to begin in just a few months.
A listing on the Creative BC Film Commission website -- which handles movies shot in British Columbia, Canada -- shows that a production, codenamed 'Emerald Hill' is due to begin filming on March 15, 2021.
As all Sonic fans know, Emerald HIll is the name of the first zone in Sonic The Hedgehog 2.
Further evidence that this project is in fact the Sonic sequel can be found in the fact that the first movie's producers Neal H Moritz and Nan Morales, plus director Jeff Fowler, are all involved.
Production is expected to be completed by May 10. Of course, this schedule will depend on any impact from ongoing efforts to prevent the spread of coronavirus.
The first Sonic The Hedgehog movie, starring Jim Carrey and James Marsden, hit cinemas back in February.
Sonic The Hedgehog 2 movie expected to start production in March | GamesIndustry.biz
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November 30th, 2020, 22:27 Posted By: wraggster
Heres a Megadrive Flash Cart for the Sega Mega Drive with supposedly 122 games built in, tad on the naughty side but heres a link http://ebay.us/nCb83w
The perfect gift for that special someone in your life.
Features:
- 112 Classic SEGA Mega Drive / Genesis Games
- Imagine seeing your favorite retro games with their original graphics & hearing the classic soundtracks
- You may find yourself feeling nostalgic playing the best games of the era
- A great way to introduce kids to real gaming
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November 27th, 2020, 22:42 Posted By: wraggster
While the majority of the games industry has fared well during the pandemic, aided by the increased amount of time people are spending at home, some companies have been impacted in different ways.
Sega Sammy Holdings, the parent company of Sega, has certainly suffered. It reported operating losses and decreased sales for the first half of the financial year, sold the majority of its shares in the Sega Amusements business, and even shut down the company's famous Akihabara arcade.
Earlier this month, it called for 650 of its 9,000-strong staff to quit their jobs.
But Sega Europe president and COO Gary Dale says this isn't as bleak a picture as it may seem, especially when it comes to the long-running video games brand. The redundancies, he tells us, are entirely targeted at the Japanese side of the business -- and specifically at the resorts and pachinko divisions which, as you might imagine, have struggled during the pandemic.
How 'buoyant' Sega Europe is helping Sega Sammy stay afloat | GamesIndustry.biz
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November 24th, 2020, 21:54 Posted By: wraggster
Another Sega Saturn translation is presented for everyone’s enjoyment thanks to the work of paul_met and Pennywise with the help of some talented translators in TheMajinZenki, CrawdKenny, aishsha and filler.
However this is not a new translation of the game. Rather the original PS1 script has been ported over and various sections of the script have been reviewed by the above translators. The script then underwent edits to bring it closer back to the source text.
The Saturn version of the game has additional maps, musical compositions, items and spells. In addition, some graphical effects have been improved over the PS1 version.
Now Sega Saturn fans can play an improved translation of the game in English.
Relevant Link (aishsha.blogspot.com)
Romhacking.net - Translations - Vandal Hearts
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