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November 15th, 2017, 21:05 Posted By: wraggster
Wow this is absolutley Awesome, a Dreamcast VMU - which is a Sega Dreamcast Visual Memory Unit with a Raspberry Pi built into it, the screen is dinky, but props to the installer, heres a video
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November 17th, 2017, 18:27 Posted By: wraggster
The guys over at out of print archive have released a new magazine digitalized for reading now and in the future, this magazine is for the Sega Saturn:
Due to a couple of setbacks it took a bit longer to get our next issue out. But we're slowly getting back on track and thus are happy to present you with the remastered version of issue number 4 of the Official Sega Saturn Magazine from February 1996.
We start our preview with perhaps the finest railgun shooter ever created: Panzer Dragoon Zwei, and move on to a horizontal 2D shooting game from another quality pedigree: Darius Gaiden by Taito.
After these two big hitters we look at reviews for two lesser known games for the system: the Sega arcade conversion Wing Arms and the flipper sim True Pinball.
http://www.outofprintarchive.com/cat...ine/OSSM4.html
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November 17th, 2017, 18:29 Posted By: wraggster
The guys over at out of print archive have released a new magazine digitalized for reading now and in the future, this magazine is for the Early Sega Consoles:
Originally released here at the start of 2015, issue 10 of Sega Pro just received the remaster treatment and thus, has never looked better. This issue dates back to the summer of 1992 and therefor has quite a bit of Game Gear content to keep you busy during that long vacation.
We found a lot of great stuff so it was hard to pick only four preview articles, so we ended up with eight instead. We have an abundance of Game Gear content up as a preview for this issue, so lets jump right in and take a look at the reviews for Prince of Persia, Klax, Popils and last but not least Marble Madness, all of which are for the Sega Game Gear.
Then we have a look at Batman for the Mega Drive, followed by the Friday the 13th inspired game Splatterhouse II, also for the Sega Mega Drive.
http://www.outofprintarchive.com/cat...SegaPro10.html
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November 18th, 2017, 23:21 Posted By: wraggster
Heres a new release of a Sega Saturn Emulator for Windows thats new to me, heres the news via our pals at Emulation 64:
Nova is a Sega Saturn Emulator(SS Emulator) for Windows. Nova is capable to run several commercial games, but it's still in its early stage.
Features:
1.automatically select regions.
2.automatically select cartridge types by editing cart.json.
3.automatically save backup memory.
Nova doesn't support:
1.save/load states
2.run games via a CD drive
Nova Changelog:
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v0.1.3
---------------
SCU: Added byte access of registers, Burning Rangers is playable now.
VDP2: Added MSB color calculation.
SCSP: Added read access of sound stack.
System: Preliminary support for PAL mode, Romb Raider (Europe) is playable now.
VDP1: Fixed MSBON.
VDP2: Fixed issues of MSB shadow, resolved the shadow disappearance of Asuka 120% Burning Fest. |
For Windows only
https://twitter.com/realSteveKwok/
http://www.emulation64.com/view/2794...vo13-released/
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November 18th, 2017, 23:27 Posted By: wraggster
The Dreamcast, the reason that DCEmu exists and i still have my portable Dreamcast the Treamcast after all these years, Dreamcast emulation is good these days, anyway heres the news via Emulation 64:
DEmul, a Dreamcast emulator which also emulates the arcade boards of Naomi 1, Naomi 2, Hikaru, and Atomiswave.
Brief changelog:
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SH4
* OnChip access correct bit width only
* add flti0/1 PR flag check
* reg binding cleanups and fixes, PR sanity checks
* fix DIV0S, optimize DIV1 and add linking current block
* fix Invalidation code
* fix delayed slot exceptions
* interrupts fixes / improvements
GD-ROM
* fix CD PLAY after SEEK for Taxi2
* small fix for bleemcast (almost work)
* G1 DMA discrete step
AICA
* use less attenuated ALFO
* mixing levels fixes
* EG timer fixes
* properly handle Decay level = 0 case
* optimize IRQs
HOLLY
* rewrite SPG
* fix Holly registers for wince
* add real HOLLY IDs for all supported platforms
Gaelco
* speedup boot
* decode boot from Altera firmware
* render fixes: offset color flag, handle flats
* add Gaelco Footall
* preliminary support Gaelco Footall analog inputs
Misc
* SCIF link for AW Maximum Speed and Chase1929
* fix Marvel vs Capcom 2 intro Guile character head
* disable menu in fullscreen (fix clicking it with mouse in light gun games)
* netplay: add option to disable flash/sram sync
* set windows timer resolution to min possible value
* rom loading refactoring, NAOMI GD-ROM sets now require security PIC dumps, old GD-rip binaries not supported anymore
* fix save states crash
* improved creation of Dreamcast flash and "timehack"
* NAOMI DIMM CF support
* fix mouse X/Y calc then screen rotated
* fix error when set memcard time in DC bios
* fix DC flash erase, handle correct sector sizes
* Elo touchscreen fixes for Atomiswave and NAOMI StarHorse
* emulated HW210 IC card reader (Dragon Treasure, WCCF)
* SHIO hopper board HLE, Kick'4'Cash playable
* Added all recently dumped games for supported platforms
* Romset in sync with current MAME
* -listxml now generate "merge" tags
* minor romset corrections
* fix AICA DSP recompiler state load crash
and many other changes and fixes, not worth or forgot to mention. |
For: Windows
http://forum.emu-russia.net/viewtopi...4426&start=180
via http://www.emulation64.com/view/2792...1011-released/
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November 20th, 2017, 21:19 Posted By: wraggster
News via Emurussia of a new release of the multi system emulator for windows:
Super Nintendo/GameBoy/GameBoy Color/GameBoy Advance/Sega Master System (Mark III)/Sega Game Gear/Sega Mega Drive (Genesis)/NEC PC Engine (Turbografx-16) emulator previously known as bsnes has been updated recently.
Changes:
- This release adds auto-saving RAM support and a new tool to save per-game text notes. It also adds 64 new SNES PAL game verifications to the icarus database, courtesy of DoNotWant and Smarthuman.
File: Download
News source: <!--noindex-->http://byuu.org
<!--/noindex-->http://forum.emu-russia.net/viewtopic.php?f=26&t=6972
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November 20th, 2017, 21:35 Posted By: wraggster
Heres a WIP Version of the Sega Dreamcast emulator, if your a fan of the dreamcast try games like metropolis street racer and ferrari 355 if memory serves me right:
WIP version of Sega Dreamcast emulator has been released. Changes:
- ARM: DP immediate Carry little fix
- CAVE YMZ770: implemented main volume and clip control
- CAVE: Akai Katana added
- DX11: fixed Cave bilinear filter
- DX11OLD: fixed shader filter settings load
- GAELCO: improved ball mechanic simulation
- MISC: basic analogs simulation when playing from keyboard (arcade only)
- MISC: fixed Dreamcast game name handle
- NAOMI: Mushiking IV/V/VI added. A new card codes included (to change 4-5-6 game version go to game test mode BACKUP CLEAR and hold both players buttons 1 for 3 seconds).
File: Download
News source: <!--noindex-->http://demul.emulation64.com
<!--/noindex-->via http://forum.emu-russia.net/viewtopic.php?f=26&t=6965
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November 20th, 2017, 21:45 Posted By: wraggster
A new version of the Sega Saturn Emulator for Windows, Daytona is my stand out game for this system, whats yours ?, here the news:
Sega Saturn emulator has been updated recently. Changes:
- MISC: Added configuration file.
- MISC: Implemented I18N.
- MISC: Rewrote the CUE parser.
- MISC: Implemented startup from command line.
- MISC: Implemented dragging and dropping files.
- SH2: Improved address mapping and mirroring.
- UI: Improved the user interface.
- VDP1: Fixed Jump Call/Return.
- M68K: Fixed TAS instruction, 3D Baseball is in-game (Not playable due to graphic issues).
File: Download
News source: <!--noindex-->https://twitter.com
<!--/noindex-->via http://forum.emu-russia.net/viewtopic.php?f=26&t=6958
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November 20th, 2017, 22:04 Posted By: wraggster
Heres one of the better Sega console emulators for windows and without any more of my rabble, heres the release notes:
PicoDrive v1.91.1 (2017/11/17) is released. PicoDrive is yet another Megadrive / Genesis / Sega CD / Mega CD / 32X / SMS emulator, which was written having ARM-based handheld devices in mind (such as smartphones and handheld consoles like GP2X and Pandora), but also runs on non-ARM little-endian hardware too. The emulator is heavily optimized for ARM, features assembly cores for 68k, Z80 and VDP chip emulation, also has dynamic recompilers for SH2 and SSP16 (for 32X and SVP emulation). It was started by Dave (aka fdave, finalburn author) as basic Genesis/Megadrive emulator for Pocket PC, then taken over and expanded by notaz.
PicoDrive features:
- status line in main menu working
- bug fix: remove accidental wip svp code
- analog control working
- bug fix: svp dynarec freeze
- bug fix: load state background
- bug fix: accurate renderer
PicoDrive Changelog:
-Fix some bugs in SMS games (e.g.: Star Wars collision dections fails)
download --> https://github.com/robson-alcantara/picodrive
via http://www.emucr.com/2017/11/picodri...-20171117.html
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November 20th, 2017, 22:11 Posted By: wraggster
Heres an emulator that emulates both the Sega Master System and the Sega Game Gear, heres the release notes:
MasterGear v4.1 for Windows is released. MasterGear is a program that emulates 8bit SEGA videogames on your computer. It runs games made for SEGA MasterSystem (Mark3 in Japan) and GameGear, as well as their predecessors: SG1000, SC3000, SF7000, and Mark2. MasterGear will also help hobbyists who still write software for these systems to debug their works without using rare and costly development hardware.
MasterGear v4.1 for Windows Changelog:
Greatly improved automatic hardware and language detection.
Fixed scanline length to 228 CPU clocks.
Made NTSC screen length to be exactly 262 scanlines.
Made PAL screen length to be exactly 313 scanlines.
Added multiple monitor support to MG-Windows.
Fixed disappearing window in MG-Windows.
Fixed best full-screen mode detection in MG-Windows.
Fixed window flicker that appeared after recent Win10 updates.
Fixed DirectInput joysticks support in MG-Windows.
Made directional pads work on XBox gamepads.
Switched MG-Linux to using PulseAudio sound.
Updated old PulseAudio driver for 64bit Linux.
download --> http://fms.komkon.org/MG/
via http://www.emucr.com/2017/11/masterg...r-windows.html
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November 21st, 2017, 23:46 Posted By: wraggster
The outofprintarchive guys bring old magazines back to life, awesome for retro gaming fans, heres the release notes:
This week we are proud to present you with the next issue of the official Dreamcast Magazine from the UK, which was released in March of 2000.
In issue 7 you will find the following articles besides a ton of others: MDK 2 by Shiny Entertainment. Rayman 2: The Great Escape, from the long running series by Ubisoft. Tomb Raider: The Last Revelation by Core Design. And finally, the rather strange 2D fighter by none other than Capcom: Jojo's Bizarre Adventure.
Enjoy!
http://www.outofprintarchive.com/cat...Magazine7.html
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November 22nd, 2017, 21:29 Posted By: wraggster
Nice to see the Sega Saturn Getting some attention, heres a new release of the emulator Nova which is running many commercial games, heres the release info:
Nova v0.1.6 is released. Nova is a Sega Saturn Emulator(SS Emulator) for Windows. Nova is capable to run several commercial games, but it's still in its early stage.
Features:
1.automatically select regions.
2.automatically select cartridge types by editing cart.json.
3.automatically save backup memory.
Nova doesn't support:
1.save/load states
2.run games via a CD drive
Nova Changelog:
– SYSTEM: Completed PAL mode support.
– MISC: Added command REM for the CUE parser.
– MISC: Refined the INI parser.
– SCSP: Fixed the random crash caused by CA(call address is out of range).
– MISC: Fixed the crash when dragging and dropping files directly to the executable.
– MISC: Fixed the crash of homebrews without a Product ID.
– MISC: Fixed the crash caused by incorrect use of std::getline.
download - https://twitter.com/realSteveKwok/
via http://www.emucr.com/2017/11/nova-v016.html
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November 26th, 2017, 22:14 Posted By: wraggster
Heres a new to me multi Sega system emulator with good support, heres the release info:
NeoGensPlusGX v1b10 is released. NeoGensPlusGX is a multicore emulator which emulates: Sega Genesis/Megadrive, 32X, SegaCD/MegaCD, Sega Master System, Game Gear, SG-1000, SC-3000, SF-7000, MK3.
NeoGensPlusGX v1b09 Public Beta Changelog:
This is a multicore emulator based off of two emulator cores..
Cores are - Gens (Neogenesis) v25.19b, Genesis Plus GX v1.15b.
Genesis Plus GX core is by EkeEke. Initially ported by A600 to SDLx.
converted to x-port (Madmab Edition) and DirectX by Madmab and XtecuterX73.
Read the Readme-NeoGenesis.txt for all news regarding the Neogenesis core up to v25.14b.
Read the Readme-GenesisPlusGX.txt for all news regarding the Genesis Plus GX core up to v1.07b.
Beta Updates Both Cores
* Updated to madmab edition interface CFv1b30. See "Interface Changelog.txt"
Genesis Plus GX v1.15b
* Changes to the screenshot code to account for new directory layout when using "Extras menu" screenshot options.
* Thunder Force III was hanging due to the improved fifo timing accuracy and later fixed by an update, see below core changes.
* Pier Solar was not working in previous build but appears to be working now (may be due to the fifo timing fixes)
* Rewind was causing framerate issues with some games when running in 720p mode. (Example: Beginning of Sonic 3 Angel Island Zone). Fixed.
* Core updated to all changes up to 09/20/17. See below changelog.
[Core/IO]
* Increased Sega Mouse latency (fixes mouse support in Star Blade)
[Core/Sound]
* Fixed PSG noise channel bug.
* Fixed 3-Band EQ implementation.
[Core/VDP]
* Allow active screen width to be modified during first two lines (Bugs Bunny in Double Trouble).
* Improved VDP status read timing accuracy (fixes 'Marvel Land' demo mode).
[Core/CD]
* Fixed CD hardware buffer initialization when using dynamic memory allocation.
[Core/MD]
* Added (very basic) emulation of Flashkit MD hardware.
download -> http://www.1emulation.com/forums/top...cd-new-update/
via http://www.emucr.com/2017/11/neogensplusgx-v1b10.html
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