DC News is a News and downloads site for the
Sega Dreamcast, We have all the latest emulators, homebrew,
commercial games for the Dreamcast and all the downloads on this site,
we also cover commercial gaming and console news. Part of the
DCEmu Homebrew & Gaming Network.
LATEST DREAMCAST NEWS
The Dreamcast is the king of the Homebrew scene, if your looking for the best Emulators for Dreamcast and Dreamcast Emulators then look no further. On this site youll find a mass of Dreamcast Homebrew Games and Applications.
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July 24th, 2011, 23:38 Posted By: wraggster
The Lavalit guys have released a new version of their Beatem Up for the Dreamcast, PSP, Wiz, Wii, GP2x and Dingoo:
penBOR is a continuation of the Beats Of Rage 2D game engine, which was originally
created by the wonderful folks over at http://www.senileteam.com.
History
----------------------
In 2004, Senile Team released Beats of Rage, a free beat-'em-up for DOS inspired
by SEGA's Streets of Rage series and using sprites from SNK Playmore's King of
Fighters series. The game spread only by word of mouth, but it nonetheless
amassed popularity very quickly. Senile Team soon released an edit pack allowing
anyone interested to create a mod for the BOR engine.
In 2005, Kirby2000 asked Senile Team to open the source code to BOR. They
agreed, and OpenBOR was born. Development on the engine was continued by the
community, and still is to this day.
Available Platforms
----------------------
OpenBOR has a very modular and portable design inherited from Beats of Rage. Ports
to the following platforms are currently supported:
* Windows
* Linux
* Mac OS X
* Wii
* PSP
* Dreamcast
* GP2X
* GP2X Wiz
* Dingoo a320
In addition to the above, the original Beats of Rage engine (downloadable from
the Senile Team website) is available for the following platforms:
* DOS
* Playstation 2
* Xbox
* GP32
* Palmtop
Download and Give Feedback Via Comments
To read more of the post and Download, click here!
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July 5th, 2011, 00:15 Posted By: wraggster
The original site that started DCEmu is now back and fully restored, the site contains a whopping 2GB of homebrew releases( and thats just the ones uploaded to the dreamcast ftp) for the Dreamcast and every release since 2004.
Check out Dreamcast News here --> http://dreamcast.dcemu.co.uk/
To read more of the post and Download, click here!
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June 27th, 2011, 14:42 Posted By: wraggster
Yu Suzuki, the man behind Sega classics Outrun, Virtua Fighter and Shenmue will leave his current job at the company at the end of this year, he's said.
Speaking in an interview with Gamasutra, the legendary designer confirmed he'll remain on as an advisor to Sega.
Suzuki has been working at his own studio, YS Net, in conjunction with his current Sega role for the past three years.
"In 2008 I established YS NET, my current company," he said. "I'll be leaving my current job at Sega this September, and after that point I'll remain on as an advisor."
"So I've formally been with both companies from 2008 until September 2011. With the new company, I've been doing pretty much what I personally want to do myself," Suzuki added.
Suzuki retired from his role at Sega's AM Plus in 2009 to head up the company's Amusement R&D division, where he has been ever since.
Since then he's had an arcade title cancelled and released Shenmue Town, a role-playing game for mobile phones in Japan.
Earlier this month the designer revealed he's working on an unannounced Kinect fighting game, after taking on the role of executive game producer at Tokyo-based Premium Agency.
On the subject of fans' pleas for Shenmue 3, Sega West boss Mike Hayes told CVG this month: "We take the comments from the fans very seriously indeed," although he added that there are "no plans at the moment" for a new Shenmue game on consoles.
http://www.computerandvideogames.com...VG-General-RSS
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June 20th, 2011, 18:48 Posted By: wraggster
Sega Corp joins the ranks of video game companies to be hacked in recent time with one small twist, it seems LulzSec was not behind this one. They reached to Sega's official twitter account and offered to destroy the hackers that attacked them. From the article: 'In its offer to assist Sega, the Tweet from Lulz hinted that its leaders might count themselves among a small but highly loyal group of gamers who still play on the aging Dreamcast console. "Sega - contact us," Lulz said in its Tweet to the video game developer. "We want to help you destroy the hackers that attacked you. We love the Dreamcast, these people are going down."
http://yro.slashdot.org/story/11/06/...n-Sega-Hackers
Kinda cool these guys are Dreamcast fans too 
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June 19th, 2011, 10:04 Posted By: wraggster
SEGA has issued an email explaining that its SEGA Pass suite of websites, including its game forums and press resource sites, has been hacked, although no confidential information appears to have been stolen.
The email warns users to change any similar user/password combinations but reassures that no financial information was compromised and all passwords were stored encrypted.
"As you may be aware, the SEGA Pass system has been offline since yesterday, Thursday 16 June," reads the mail.
"Over the last 24 hours we have identified that unauthorised entry was gained to our SEGA Pass database.
"We immediately took the appropriate action to protect our consumers’ data and isolate the location of the breach. We have launched an investigation into the extent of the breach of our public systems.
"We have identified that a subset of SEGA Pass members emails addresses, dates of birth and encrypted passwords were obtained. To stress, none of the passwords obtained were stored in plain text.
"Please note that no personal payment information was stored by SEGA as we use external payment providers, meaning your payment details were not at risk from this intrusion."
No indication of whether the attack was perpetrated by Lulzsec, the group which admitted to hacking Bethesda, but it is assumed to be part of the ongoing series of attacks on gaming companies and websites.
http://www.gamesindustry.biz/article...ega-pass-sites
To read more of the post and Download, click here!
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June 12th, 2011, 13:10 Posted By: wraggster
The Lavalit guys have released a new version of their Beatem Up for the Dreamcast, PSP, Wiz, Wii, GP2x and Dingoo:
penBOR is a continuation of the Beats Of Rage 2D game engine, which was originally
created by the wonderful folks over at http://www.senileteam.com.
History
----------------------
In 2004, Senile Team released Beats of Rage, a free beat-'em-up for DOS inspired
by SEGA's Streets of Rage series and using sprites from SNK Playmore's King of
Fighters series. The game spread only by word of mouth, but it nonetheless
amassed popularity very quickly. Senile Team soon released an edit pack allowing
anyone interested to create a mod for the BOR engine.
In 2005, Kirby2000 asked Senile Team to open the source code to BOR. They
agreed, and OpenBOR was born. Development on the engine was continued by the
community, and still is to this day.
Available Platforms
----------------------
OpenBOR has a very modular and portable design inherited from Beats of Rage. Ports
to the following platforms are currently supported:
* Windows
* Linux
* Mac OS X
* Wii
* PSP
* Dreamcast
* GP2X
* GP2X Wiz
* Dingoo a320
In addition to the above, the original Beats of Rage engine (downloadable from
the Senile Team website) is available for the following platforms:
* DOS
* Playstation 2
* Xbox
* GP32
* Palmtop
Download and Give Feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Grab the latest Deals on Consoles, VideoGames and Mobile Phones and Tablets for IOS/Android from Ebay.co.uk/ Ebay.com/Amazon UK/Amazon.com |
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June 8th, 2011, 00:21 Posted By: wraggster
News via http://www.emucr.com/2011/06/pokemin...ator-v050.html
PokeMini Emulator v0.50 is released. PokeMini Emulator is a Nintendo Pokemon Mini Handheld emulator for Windows, Linux, Nintendo DS, PSP, GP2X Wiz and Dreamcast.
PokeMini Emulator v0.50 Changelog:
Debugger is now complete!
Reordered menu items better
Added Dingux platform (Thanks coccijoe for the port src code)
Fixed issue of sound going out of sync
Separated piezo filtering (now works with any sound engine)
Fixed result of SUB instruction with decimal mode
Fixed PRC rate divider
Corrected some options in configurations file
Multicart support
Made sure shared EEPROM and cfg files are only saved on emulator's
executable directory
Added "Sync cycles" option that allow to trade between performance and
accurancy, higher value can speed up emulation but may cause problems
Pressing Left/Right while browsing will now page up/down, selecting
drive is now C+Left and C+Right
Unofficial colors palette changed (but still backward compatible)
New zooms: 5x (480x320) and 6x (576x384)
Loading ROM from ZIP package is now supported
More palettes and 2 custom ones, they can be edited by pressing A
Win32 platform is now fixed and updated
Joystick can now be re-defined in portable devices
SDL Only: Keyboard can now be re-defined under "Platform..."
Dreamcast Only: PAL/NTSC can now be selected under "Platform..."
NDS Only: Added FPS counter and rumble pak level adjustment
PSP Only: Zoom from 1x to 4x can now be changed under "Platform..."
Download and Give Feedback Via Comments
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Join In and Discuss Here
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