|
Dreamcast News - The Latest in Emulation and Homebrew is a News and downloads site for Sega Dreamcast, Sega Saturn and Vintage Sega Consoles like the Megadrive, Master System and 32X, We have all the latest emulators, hack, homebrew, commercial games and all the downloads on this site, the latest homebrew and releases, Part of the
DCEmu Homebrew & Gaming Network.
THE LATEST NEWS BELOW
|
December 12th, 2018, 16:58 Posted By: wraggster
Did you like fantasy games, RPGs or Cyberpunk fiction? If that so, you probably remember Shadowrun from the Sega Genesis. This new update improves a lot of things in the game, from items modification to characters improvements and more. The whole hack is based on the original Shadowrun first edition rules from the PnP game. So if you are a fan from this franchise or are looking for a good RPG, you must need to try this one!
http://www.romhacking.net/forum/index.php?topic=27421
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
November 26th, 2018, 16:05 Posted By: wraggster
Shenmue fans have wanted to see Ryo Hazuki avenge his father's murder for nearly 20 years, so much so that they crowdfunded the next phase of his quest to the tune of more than $7 million. Yesterday, Ys Net posted an update to its Kickstarter campaign page announcing a final crowdfunding total of $7,179,510 for Shenmue III, a total collected from 81,087 supporters.
Those numbers include the $6.33 million contributed by 69,320 backers of the original Kickstarter campaign in the summer of 2015, with the remaining funds coming from a "Slacker Backer" campaign that ran on the game's official site for three years before closing in September.
Shenmue III is set for release on August 27 of 2019. The first game debuted late in 1999, with the sequel arriving in the fall of 2001.
https://www.gamesindustry.biz/articl...sd7-18-million
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
November 5th, 2018, 20:35 Posted By: wraggster
Sega's video game revenues were stagnant in the first half of the fiscal year, with a lack of big new games to make an impact on the company's bottom line.
In the six months ended September 30, 2018, Sega earned ¥26.7 billion ($236 million) from packaged sales, slightly down from ¥27.1 billion ($240 million) a year ago. Digital games revenue remained flat year-on-year at ¥19.3 billion ($171 million).
Operating profit from packaged sales stood at ¥4.4 billion ($39 million) for the period, up from ¥3.5 billion ($31 million) year-on-year. However, digital games went from a ¥2 billion ($17.8 million) operating profit to a ¥1.4 billion ($12.4 million) loss.
The reason for the loss was the delay of unspecified games that were due for release in the first half of the year. The impact of those delays was partially offset by "robust" sales of the PS4 title Border Break.
https://www.gamesindustry.biz/articl...f-new-releases
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
October 28th, 2018, 20:25 Posted By: wraggster
Reicast Git (2018/10/25) is compiled. reicast is a multi-platform Dreamcast emulator. The project is currently in Alpha, usability, performance and stability issues are to be expected. Cortex-A9 dualcore, 1ghz+ is the minimum hardware for decent speeds.
Reicast Git Changelog:
* removed nullptr, after the previous rollback was remerged (partially?) it seems to be causing trouble for builds with old compilers, where c++ std isn't set to at least 11, etc.
http://www.emucr.com/2018/10/reicast-git-20181025.html
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
October 28th, 2018, 18:21 Posted By: wraggster
Good news for Western Dreamers, because the Japanese game "Seven Mansions" has just received a first fantraudcción that makes it playable in English.
<center style="padding: 0px; border: 0px; color: rgb(17, 17, 17); font-family: "Open Sans", Tahoma, Helvetica, Arial, Sans, sans-serif;"></center>It is a complete translation of the game, that is, it includes the scripts, graphics, subtitles and audios ... almost nothing! : D
Download the translation here (MEGA server)
via http://www.dreamcast.es/news.php?readmore=869
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
October 28th, 2018, 16:32 Posted By: wraggster
Awesome news for retro Sega Fans:
One of the 16-bit era’s hall-of-fame RPGs has received a Phantastic makeover!
Phantasy Star IV was one of SEGA’s best RPGs, with great story, character interaction, and gameplay, but the English translation was merely adequate. It suffered from awkward, often laughable dialog, as well as many mistranslations that were meant to tie the 2,000-year-long story of the previous three games together.
Among the goofiest translation choices:
- Misnaming the planet “Palma” to “Parma”, which is a suburb of Cleveland.
- The main character yelling “I’m not going to fight for no mission!” at a pivotal story moment.
- An emotional goodbye between bros punctuated with “You silly!”
And so on.
The patch author, Chris Hatala – “GhaleonUnlimited”, was surprised that a Phantasy Star IV hack fixing the series references was never tackled, so he decided to learn what ROM hacking was all about.
Thanks to the help and support of two other fan-project leaders – vivify93 and lory1990 on RHDN – Chris was able to completely rewrite the script where needed and inject it into the game, along with adding bugfixes, fixing censorship, and allowing for player preference in which script they wanted to play.
Also, thanks to their help and also great resources online, the original Japanese was used to best match the original creators’ intentions.
Being a big fan of the breezy dialog and whimsical nature of the Lunars on SEGA CD, Chris aimed to add a naturalness to the dialog, as well as accentuate each character’s personality.
He also added humor that was appropriate to the established universe and tone of the game, because much of the game’s funnier moments were lost in translation or were simply missed opportunities in the original script.
Now that English fan translations of the brilliant SEGA AGES remakes of Phantasy Star 1 and 2 have been completed, this project was meant to link both both the classic translations together but also these new exciting developments in the Phantasy Star world.
At version 1_48, most of the text errors and bugs should be fixed. The author hopes that this relocalization will give 16-bit RPG fans who missed out on PSIV – as well as long-time PS fans – a reason to revisit one of classic gaming’s best RPG story arcs!
via https://www.gamesdonelegit.com/phant...retranslation/
http://www.romhacking.net/forum/index.php?topic=27234
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
October 28th, 2018, 13:30 Posted By: wraggster
In a recent interview by 'Sega Ages' and published on 'Famitsu', it seems Sega is infact working on an 'emulator' for running Dreamcast games on the Switch console, instead of using the normal re-mastering process for games using existing 'source code', they are going instead for the 'emulator' route for their Dreamcast library. Horii also explained that, because the developers still have the source code for many of their Dreamcast games, they could theoretically remake or port over certain Dreamcast games altogether. However, for the time being, Sega is leaning more toward simply emulating the games instead. Whether or not Sega will continue to push forward with their "Dreamcast on Switch" development is still a mystery, but at least we are one step closer to the possibility!
Click to expand...
Being an 'emulator' design, it will be interesting to see if and when 'hackers' & 'scene developers' will be able to unbox the emulator and use it to run other Sega DC games unofficially on Switch consoles that are currently exploitable with CFW's and payload/jig injectors.
NEWS SOURCE: Sega close to making Dreamcast games on Switch a reality (via) GoNintendo
via https://www.maxconsole.com/threads/s...reality.48990/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
October 28th, 2018, 12:39 Posted By: wraggster
Sega has taken the decision to delay Team Sonic Racing by several months.
Originally announced at E3 2018, the game was given a rough release date of 'Winter 2018', which typically means a game will arrive around November or December.
However, the official Sonic The Hedgehog Twitter account has revealed the racer has slipped to May 21st, 2019.
"To make Team Sonic Racing the best game it can be, we're giving the team extra time to work on it," the publisher tweeted.
"We know delays are no fun, but quality matters most. Thanks for your patience - we've got more to show you for TSR very soon."
https://www.gamesindustry.biz/articl...until-may-2019
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
October 16th, 2018, 20:49 Posted By: wraggster
- <article>
If the classic Genesis/Mega Drive offerings from Atgames weren't up your alley, there soon will be another alternative on the market for SEGA fans to get their retro fix from. Analogue, known for creating the Super NT, will be manufacturing a system that can play Genesis/Mega Drive and Master System cartridges. Called the Mega Sg, it'll house an Altera Cyclone V FPGA chip, which means every game will be "100% compatible" with the hardware, and though it isn't the chipset found in Sega's original console, it's close, and this one allows games to be played through an HDMI connection while still looking good, and promising little to no input lag. And yes, the Yamaha YM2612 soundcard is included, so that all your Genesis games will sound just like they used to. The Mega Sg will cost $189.99, and for $10 more, Analogue will also have extra cartridge adapters that lets players use Game Gear, Mark III, MyCard, SG-1000, and SG-3000 games on the system.
For those that still have their original Sega CD adapter, you can plug it right into the Mega Sg, as it has official support for the add-on, though due to hardware problems, it will not support the 32X. Games from all regions will be supported, as the hardware is region free, and multiple visual options are available, such as adding scanlines, scaling options, and more. The Mega Sg can be pre-ordered as of today, and will launch sometime in March 2019.
Analogue has uploaded a video showing off the quality of games played on the Mega Sg, which you can check out below.
<iframe width="500" height="300" src="https://www.youtube.com/embed/0_TC20cBZLA?wmode=opaque" allowfullscreen="" style="border: currentColor; border-image: none;"></iframe>
via https://gbatemp.net/threads/the-sega...ega-sg.521004/
</article>
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 23rd, 2018, 21:56 Posted By: wraggster
Let's jump back in time to March of 1994 with issue 3 of the Official Sega Magazine from the United Kingdom.
As our preview articles for this issue, we start off with the Winter Consumer Electronics Show of 1994, where Sega of America officially unveiled the Sega Saturn. We then look at the interview with Hirokazu Yasuhara on Sonic 3.
Moving on, we have features for Streets of Rage 3 as well as the underrated shoot-em-up Sub-Terrania by Zyrinx on the Mega Drive. And finaly we take a look at the review for Road Rash on the Sega Master System.
Enjoy!
http://www.outofprintarchive.com/cat...zine/OSM3.html
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 21st, 2018, 22:17 Posted By: wraggster
Kronos v1.4.5 is released. Kronos is a unofficial port of Yabause SEGA Saturn Emulator( http://yabause.org/ ).
Kronos changelog:
Emulation Saturn : Bug : correction d'un blocage au démarrage. Ecran noir après la vidéo d'introduction (Devmiyax).
Emulation Saturn : Croc : correction d'un blocage au démarrage. Le jeu est maintenant jouable (Devmiyax).
Emulation Saturn : Emit Vol.1 : correction d'un blocage au démarrage. Le jeu est presque jouable. Vous devez pressez rapidement la touche Start sinon le jeu reboot (Devmiyax).
Emulation Saturn : Gex : correction d'un blocage au démarrage. Le jeu est maintenant jouable (Devmiyax).
Emulation Saturn : Idol Janshi Suchie : correction d'un blocage au démarrage. Le jeu est maintenant jouable (Devmiyax).
Emulation Saturn : Mr Bones : correction de gros problème graphique dans le jeu. Le jeu est maintenant jouable (Devmiyax).
Emulation Saturn : Virtua Fighter Kids : correction d'un blocage au démarrage. Le jeu est info jouable et ce pour la première fois depuis que Yabause existes (Devmiyax).
Emulation Saturn : UEFA Euro 96 : correction d'un blocage au démarrage. Le jeu est maintenant jouable pour la première fois (François).
Emulation Saturn : Virtual Hydlide : fixed a freeze. Le jeu est maintenant jouable (Devmiyax).
Emulation Saturn : Xmen Vs Street Fighter : Le jeu est maintenant jouable (Devmiyax).
ST-V : Correction de l'émulation ST-V. Elle était désactivé (François).
ST-V : Ajout du jeu Virtual Mahjong. Divers correctifs. Certains jeux sont jouables ou peuvent démarrer. (Benjamin Siskoo).
Divers : Correction des couches dans le menu de l'émulateur (François).
Divers : Mise à jour du fichier Kronos Lisez Moi.html (compatibilité ST-V). Mise à jour du Tableau de Comparaison.html (Benjamin Siskoo).
download https://github.com/FCare/yabause/
via http://www.emucr.com/2018/09/kronos-v145.html
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 20th, 2018, 21:44 Posted By: wraggster
Sega has delayed the launch of its Mega Drive Mini console into 2019.
According to a statement from Sega, it had been working toward a launch before the end of 2018, after announcing the system in April this year.
The statement, which was translated by Gematsu, acknowledged that the size of the response in territories outside of Japan was a factor in the delay. Sega also stated that it is rethinking the design of the hardware, building out its core team with new talent experienced in software development.
Sega is now preparing a Genesis model for North America and a Mega Drive model for Europe, with all versions set to launch simultaneously worldwide.
Earlier today, Sony announced its own entry into the retro console market with the PlayStation Classic, which will beat the Mega Drive Mini to market on December 3.
https://www.gamesindustry.biz/articl...e-mini-to-2019
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 4th, 2018, 21:38 Posted By: wraggster
Daytona USA on the Sega Saturn sells the console, heres a new emulator release:
Nova v0.4.0 is released. Nova is a Sega Saturn Emulator(SS Emulator) for Windows. Nova is capable to run several commercial games, but it's still in its early stage.
Features:
1.automatically select regions.
2.automatically select cartridge types by editing cart.json.
3.automatically save backup memory.
Nova doesn't support:
1.save/load states
2.run games via a CD drive
Nova Changelog:
– CDB : Réécriture complète du Filtre/Tampon/Partition/Fichier Système.
– CDB : Réécriture de la plupart des commandes.
– CDB : Réécriture du registre HIRQREQ et de la gestion des interruptions.
– CDB : Réécriture du registre DATATRNS et du transfert de donnée.
– CDB : Réécriture de la procédure de réponse périodique.
– CDB : Réécriture du CdReport.
– CDB : Réécriture du décodage du sous code Q.
– CDB : Implémentation de commandes rarement utilisées.
– CDB : Implémentation d’un meilleur timing pour les commandes.
– CDB : Implémentation du décodage du sous code R~W.
– CDB : Implémentation des gestions REJECT/WAIT/ERROR.
– CDB : Implémentation du Glisser/Déplacer entre les sélecteurs.
– CDB : Amélioration de la transition du statut.
– CDB : Amélioration de l’enregistrement.
– CDB : Ajout du timing pour le processus de recherche.
– SCU : Amélioration de la gestion PPAF, configuration de la valeur par un événement.
– SCU : Correction d’un bug d’accès à la zone de détection.
– VDP1 : Correction d’un bug d’initialisation.
– SYSTEME : Amélioration de la synchronisation des processus.
– SYSTEME : Réécriture de la lecture du CD.
– SYSTEME : Réécriture du processus de lecture du CD.
– SYSTEME : Ajout d’un nouveau type d’enregistrement pour les Notices et Remarques.
– BIOS : Correction d’un bug de la valeur initiale du registre HIRQREQ.
– DIVERS : Réécriture de l’analyseur de fichier BIN/ISO.
– DIVERS : Correction d’un bug (mauvais mode piste) de l’analyseur de fichier MDS.
download https://twitter.com/realSteveKwok/
via http://www.emucr.com/2018/09/nova-v040.html
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
August 28th, 2018, 22:05 Posted By: wraggster
Heres some great news from the Spanish Dreamcast website:
Indeed, our "beta man" Comby Laurent has kept his promise and has just released this new beta of the unreleased Half Life of Dreamcast!
This version is the 04/20/2001, with internal number 1638, it is older than the one that was already on the Internet (1672), but it is very interesting because it can contain new material that allows, for example, to make a version with online gaming and replicate mods like the Counter Strike!
Also they comment that it is the first version that is obtained in GDI, and that there are no compressions of audio nor cuts so that it fits in a CD.
The link of the download can not be published directly in the news, but you will find it quickly .
AssemblerGames.com
via http://www.dreamcast.es/news.php?readmore=867
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
« prev 
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
next » |
|
|