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DCEmu Homebrew & Gaming Network.
LATEST DREAMCAST NEWS
The Dreamcast is the king of the Homebrew scene, if your looking for the best Emulators for Dreamcast and Dreamcast Emulators then look no further. On this site youll find a mass of Dreamcast Homebrew Games and Applications.
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May 23rd, 2013, 18:21 Posted By: BlueCrab
Well, it has been a long time coming, but after ten years, KOS sees a new release today.
For those of you who have been following along with the source control this whole time (through CVS, SVN and now Git), you probably know that there have been all kinds of changes to KOS over the years. For those of you who haven't been paying attention (or who have been using KOS 1.2.0 for all this time for some reason), go check it out and see all the stuff that has happened in the past 10 years.
There have been far too many changes for me to even highlight just the big ones here, so I'll defer that to the changelog.
Head on over to https://sourceforge.net/projects/cad...listios/2.0.0/ to grab the new release.
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May 18th, 2013, 00:35 Posted By: wraggster
SEGA favourite makes debut appearance on Google Play.
SEGA has revealed that it will be bringing Sonic the Hedgehog to Android for the very first time, whilst also rolling out a free update for its existing iOS players.
Available now on Google Play for £1.99, Sonic the Hedgehog on Android is designed to offer players a new look at Sonic’s world, featuring widescreen support and a raft of exclusive features for smartphones.
Furthermore, a new update has also been announced, which will allow players to unlock Tails and Knuckles as playable characters for the very first time.
Sonic enthusiasts will also be treated to a remastered original soundtrack, new leaderboards and achievements, and an all-new Time Attack mode.
http://www.mobile-ent.biz/news/read/...android/021386
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May 14th, 2013, 00:45 Posted By: wraggster
As a follow up to last weeks special about the very beginning of the Official Dreamcast Magazine in the UK, this week we focus on the mini version of issue zero that was distributed a short while before the full sized issue zero reached the store shelves of your local news agent.
Keep in mind that this mini issue was only about 1/3 the size of the actual magazine so our 'Max-Rez' version will not have a horizontal width of 2400 pixels, but instead only be 1700 pixels wide.
Also, due to the fact of this being more of a flyer than an actual magazine, we don't have any preview articles online, yet you are still able to download the magazine in it's entirety, which is sure to give you a little taste of great things to come.
http://www.outofprintarchive.com/cat...ODCM0mini.html
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May 11th, 2013, 15:54 Posted By: wraggster
Sega Sammy has reported an 18.7 per cent drop in net sales for the year ending March 31st 2013.
In total the numbers fell from ¥395,502m to ¥321,407m. Operating income dropped 67.3 per cent to ¥19,073m.
However, a number of factors including sales of investment securities, employee pension fund changes, subsidiary liquidations and tax issues led to a 53.3 per cent jump in net income to ¥33,460m.
Net sales at the company’s consumer business (home to its video games operations) fell two per cent to ¥84,740m while operating losses fell from ¥15,182m in 2012 to ¥732m.
Sonic & All Stars Racing Transformed was the company’s best selling game in the period, shifting 1.36m units in the US and Europe. Aliens: Colonial Marines lagged just behind with 1.31m sales.
Football Manager 2013 has sold 940k copies while Olympic tie-in London 2012 sold 680k.
Digital sales accounted for 46 per cent of the company’s overall software output. Sega expects roughly the same in its current financial year.
Sega Sammy predicts a moderate recovery for the Japanese economy in the year ahead although the company has pledged to “rationalise” its packaged game software business “in an effort to establish a structure that can consistently generate profit”.
It also expressed its intentions to publish on next-generation consoles and to “address the expanding market for new content in the field of digital game software”.
It predicts a 50.9 per cent jump in net sales and a 282.7 per cent increase in operating income for the current financial year.
http://www.mcvuk.com/news/read/sega-...-sales/0115399
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May 8th, 2013, 19:34 Posted By: Eric
I thought it would be important to post this here cause it has something to do with the Dreamcast. Polygon is asking people what there favorite consoles were. Each week they choose consoles of each generation and put them in a no holds barred match to see who the lucky victor will be. Well its week 4 of this awesome competition and you have a choice between Game Cube, Xbox, PS2 and of course our beloved Dreamcast. Do you know who is in the lead. Probably not but i do and you can find out by visiting :Polygon:.
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May 5th, 2013, 22:53 Posted By: wraggster
via http://www.outofprintarchive.com/art...Magazines.html
It's surprising what you discover if you take a little time to look around as we did with our videogame magazine collection. It's also even more surprising if you happen to come across a rather rare dummy issue of a Dreamcast Magazine. And we don't mean the issue zero or preview issues that are floating around the web in a pretty poorly scanned fashion. We're talking about the blueprint of a magazine that would come away with the official Sega Dreamcast magazine licence. This was a fascinating discovery and we felt compelled to learn more, so who better to ask than Mark Higham, the editor-in-chief and the man who was brought in to produce the Official Dreamcast Magazine for Dennis Publishing.
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April 30th, 2013, 00:00 Posted By: wraggster
<center style='font: 14px/22px "Open Sans", Arial, sans-serif; color: rgb(51, 51, 51); text-transform: none; text-indent: 0px; letter-spacing: normal; word-spacing: 0px; white-space: normal; background-color: rgb(255, 255, 255); -webkit-text-stroke-width: 0px;'> </center>Sonic Athletics is a new arcade game at Sega's Joypolis park that uses a control scheme that seems obvious, even natural for a Sonic game: running. The giant machine uses eight side-by-side treadmills to compete in 100 meter dash, long jump, and 110 meter hurdles. You won't have to make yourself ill trying to do spin jumps, as that's handled by a button.
The ¥500 ($5.11) attraction seems a lot more sensible than Sonic's last attemptat motion controls. Even if playing it results in spending the rest of your day at the Tokyo amusement park covered in sweat.
http://www.joystiq.com/2013/04/29/yo...c-arcade-game/
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April 24th, 2013, 05:10 Posted By: Eric
Its been well over a decade and one of the first games to show the Dreamcasts online features was a game called Planet Ring. Its features were kind of unique kind of like what the Xbox 360 brings us. You were able to live chat with a mic, send messages to friends and play some mini games. Well it seems I have found a video lurking the web created by Neoblast himself from the IberDC team at Dreamcast.es. It seems to be a teaser of him being able to connect online. There isn't much he shows us in the video other then some of the basic features but I am guessing there will be a future trailer and patch release to allow you to play the once dead Planet Ring online again.
Now I am sure that this project probably wasn't just created by Neoblast himself he probably had helping hands from Indiket as well please check out the teaser below.
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