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Dreamcast News - The Latest in Emulation and Homebrew is a News and downloads site for Sega Dreamcast, Sega Saturn and Vintage Sega Consoles like the Megadrive, Master System and 32X, We have all the latest emulators, hack, homebrew, commercial games and all the downloads on this site, the latest homebrew and releases, Part of the
DCEmu Homebrew & Gaming Network.
THE LATEST NEWS BELOW
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June 23rd, 2010, 00:34 Posted By: wraggster
The Lavalit Team have released a new version of Openbor for Consoles,Wii, PSP, Dreamcast, Dingoo, Gp2x and Wiz.
OpenBOR is a continuation of Beats Of Rage originally created by the wonderful
folks over at http://www.senileteam.com
History
----------------------
As fans of the 'Streets of Rage' series that originally appeared on the SEGA
megadrive/genesis, we always wanted to see streets of rage 4. But the waiting
proved futile, and streets of rage 4 never came. That's why we tried to correct
this mistake and fill the void by making the ultimate tribute to Streets of Rage:
Beats of Rage!!
Development
----------------------
Beats of Rage was created by Senile Team. However, the character sprites and
some parts of the backgrounds are taken from 'the King of Fighters' games by
SNK Playmore. Therefore special thanks go out to SNK Playmore and SEGA who
unknowingly helped in creating this game.
Beats of Rage and OpenBOR are a free, fully functional game, which includes
music, and features six playable levels plus a bonus level. It is available
for many systems
Author: damon_caskey
Log message:
Added "log" parameter to loadsample(char file, int log) script function:
0 (default) = Log error if file not found.
1 = No error logged.
This enables modder to evaluate sound files without making a mess of the log.
To read more of the post and Download, click here!
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June 22nd, 2010, 00:14 Posted By: wraggster
The Lavalit Team have released a new version of Openbor for Consoles,Wii, PSP, Dreamcast, Dingoo, Gp2x and Wiz.
OpenBOR is a continuation of Beats Of Rage originally created by the wonderful
folks over at http://www.senileteam.com
History
----------------------
As fans of the 'Streets of Rage' series that originally appeared on the SEGA
megadrive/genesis, we always wanted to see streets of rage 4. But the waiting
proved futile, and streets of rage 4 never came. That's why we tried to correct
this mistake and fill the void by making the ultimate tribute to Streets of Rage:
Beats of Rage!!
Development
----------------------
Beats of Rage was created by Senile Team. However, the character sprites and
some parts of the backgrounds are taken from 'the King of Fighters' games by
SNK Playmore. Therefore special thanks go out to SNK Playmore and SEGA who
unknowingly helped in creating this game.
Beats of Rage and OpenBOR are a free, fully functional game, which includes
music, and features six playable levels plus a bonus level. It is available
for many systems
Author: damon_caskey
Log message:
Attempting to get an entity "stats" property that did not exist was causing instant shutdown; now returns empty value.
To read more of the post and Download, click here!
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June 20th, 2010, 23:01 Posted By: wraggster
The Lavalit Team have released a new build of Openbor for the Dreamcast, Dingoo, PSP, Gp2x, Wii and Wiz.
OpenBOR is a continuation of Beats Of Rage originally created by the wonderful
folks over at http://www.senileteam.com
History
----------------------
As fans of the 'Streets of Rage' series that originally appeared on the SEGA
megadrive/genesis, we always wanted to see streets of rage 4. But the waiting
proved futile, and streets of rage 4 never came. That's why we tried to correct
this mistake and fill the void by making the ultimate tribute to Streets of Rage:
Beats of Rage!!
Development
----------------------
Beats of Rage was created by Senile Team. However, the character sprites and
some parts of the backgrounds are taken from 'the King of Fighters' games by
SNK Playmore. Therefore special thanks go out to SNK Playmore and SEGA who
unknowingly helped in creating this game.
Beats of Rage and OpenBOR are a free, fully functional game, which includes
music, and features six playable levels plus a bonus level. It is available
for many systems
Author: plombo
Log message:
Added 16-bit and 32-bit scalescreen functions and updated zoomscreen.
To read more of the post and Download, click here!
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June 13th, 2010, 22:38 Posted By: wraggster
The Lavalit Team have released a new build of Openbor for the Dreamcast, Dingoo, PSP, Gp2x, Wii and Wiz.
OpenBOR is a continuation of Beats Of Rage originally created by the wonderful
folks over at http://www.senileteam.com
History
----------------------
As fans of the 'Streets of Rage' series that originally appeared on the SEGA
megadrive/genesis, we always wanted to see streets of rage 4. But the waiting
proved futile, and streets of rage 4 never came. That's why we tried to correct
this mistake and fill the void by making the ultimate tribute to Streets of Rage:
Beats of Rage!!
Development
----------------------
Beats of Rage was created by Senile Team. However, the character sprites and
some parts of the backgrounds are taken from 'the King of Fighters' games by
SNK Playmore. Therefore special thanks go out to SNK Playmore and SEGA who
unknowingly helped in creating this game.
Beats of Rage and OpenBOR are a free, fully functional game, which includes
music, and features six playable levels plus a bonus level. It is available
for many systems
Rev 2829 2010-06-11 19:07:07
Author: plombo
Log message:
Without SDL, we don't need to link with libwiikeyboard anymore.
To read more of the post and Download, click here!
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June 10th, 2010, 23:51 Posted By: wraggster
The Lavalit Team have released a new version of Openbor for Consoles,Wii, PSP, Dreamcast, Dingoo, Gp2x and Wiz.
OpenBOR is a continuation of Beats Of Rage originally created by the wonderful
folks over at http://www.senileteam.com
History
----------------------
As fans of the 'Streets of Rage' series that originally appeared on the SEGA
megadrive/genesis, we always wanted to see streets of rage 4. But the waiting
proved futile, and streets of rage 4 never came. That's why we tried to correct
this mistake and fill the void by making the ultimate tribute to Streets of Rage:
Beats of Rage!!
Development
----------------------
Beats of Rage was created by Senile Team. However, the character sprites and
some parts of the backgrounds are taken from 'the King of Fighters' games by
SNK Playmore. Therefore special thanks go out to SNK Playmore and SEGA who
unknowingly helped in creating this game.
Beats of Rage and OpenBOR are a free, fully functional game, which includes
music, and features six playable levels plus a bonus level. It is available
for many systems
Rev 2828 2010-06-09 18:50:05
Author: plombo
Log message:
No need to calculate the viewpoint matrix on every update when it always stays the same.
To read more of the post and Download, click here!
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June 10th, 2010, 23:26 Posted By: wraggster
There have been rumors and rating board leaks hinting at a Dreamcast digital comeback. Today, Sega confirmed the rumors.
Sonic Adventure and Crazy Taxi will be re-released this fall on PlayStation Network and Xbox Live Arcade. Sega enhanced both titles with modern features such as high resolution visuals, surround sound, trophies/achievements, and online leaderboards. While Sega is making some improvements, these are essentially the Dreamcast classics you love (or hate) transferred over fiber optic cables.
“There are few things that are more requested from us than making Dreamcast classics available for download in today’s digital market place. We’re very excited to begin offering gamers our beloved Dreamcast titles again on the current console systems,” said Haruki Satomi, VP of Digital Business at SEGA of America.
C’mon Sega, let’s see Jet Grind Radio, Shenmue, and Illbleed next. Those are some of my picks. What are yours?
http://www.siliconera.com/2010/06/10...tal-downloads/
To read more of the post and Download, click here!
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June 9th, 2010, 01:54 Posted By: wraggster
The Lavalit Team have released a new build of Openbor for the Dreamcast, Dingoo, PSP, Gp2x, Wii and Wiz.
OpenBOR is a continuation of Beats Of Rage originally created by the wonderful
folks over at http://www.senileteam.com
History
----------------------
As fans of the 'Streets of Rage' series that originally appeared on the SEGA
megadrive/genesis, we always wanted to see streets of rage 4. But the waiting
proved futile, and streets of rage 4 never came. That's why we tried to correct
this mistake and fill the void by making the ultimate tribute to Streets of Rage:
Beats of Rage!!
Development
----------------------
Beats of Rage was created by Senile Team. However, the character sprites and
some parts of the backgrounds are taken from 'the King of Fighters' games by
SNK Playmore. Therefore special thanks go out to SNK Playmore and SEGA who
unknowingly helped in creating this game.
Beats of Rage and OpenBOR are a free, fully functional game, which includes
music, and features six playable levels plus a bonus level. It is available
for many systems
Rev 2824 2010-06-07 20:40:21
Author: plombo
Log message:
Fixed compile errors I introduced in 2823. Sorry!
To read more of the post and Download, click here!
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June 7th, 2010, 00:45 Posted By: wraggster
The Lavalit Team have released a new build of Openbor for the Dreamcast, Dingoo, PSP, Gp2x, Wii and Wiz.
OpenBOR is a continuation of Beats Of Rage originally created by the wonderful
folks over at http://www.senileteam.com
History
----------------------
As fans of the 'Streets of Rage' series that originally appeared on the SEGA
megadrive/genesis, we always wanted to see streets of rage 4. But the waiting
proved futile, and streets of rage 4 never came. That's why we tried to correct
this mistake and fill the void by making the ultimate tribute to Streets of Rage:
Beats of Rage!!
Development
----------------------
Beats of Rage was created by Senile Team. However, the character sprites and
some parts of the backgrounds are taken from 'the King of Fighters' games by
SNK Playmore. Therefore special thanks go out to SNK Playmore and SEGA who
unknowingly helped in creating this game.
Beats of Rage and OpenBOR are a free, fully functional game, which includes
music, and features six playable levels plus a bonus level. It is available
for many systems
Whats New
To read more of the post and Download, click here!
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June 3rd, 2010, 01:19 Posted By: wraggster
News via http://www.aep-emu.de/
A new version of the Sega Master System an Sega Gamegear emulator SMS Plus been released.
Quote:
Change log
1.4
Added support for 32K and 8KB-banked Korean games.
Removed support for 8-bit color.
Removed tile cache for Mode 4. Note to porters: new rendering code could potentially have endian or unaligned memory access issues.
The DOS port is no longer being maintained and will be removed in a future version.
http://cgfm2.emuviews.com/index.php
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June 1st, 2010, 15:46 Posted By: Christuserloeser
via http://www.redspotgames.com/june-is-...by-30-percent/
Wind and Water: Puzzle Battles is much more than just another Puzzle game, and therefore we are looking forward to present you the
Wind and Water: Puzzle Battle month!
Within the next 4 weeks we give you the opportunity to see behind the curtain. Await many special info directly from the developers, more details on the packaging, in-depth gameplay videos and a few gimmicks!
As a starter, we are happy to announce that the price of Wind and Water: Puzzle Battles was cut by 30% and is now available for only €16.99 / ~ £14.35 / ~ US$20.80 at the redspotgames online shop!
To read more of the post and Download, click here!
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May 30th, 2010, 20:51 Posted By: wraggster
News via http://emu-russia.net/en/
Great 8bit consoles emulator has been updated recently. Changes:
- The license for data now matches the source code license, making MEKA a fully free (as in freedom) software.
- New mappers were added to support a wider range of Korean games.
- Debugger got a few fixes and new RMAP command ("reverse map") which allow to retrieve back, eg, a ROM address given an address in CPU space. The SYM @addr command allows to find a symbol given an address.
- Fixed SC-3000 keyboard, improved capture options, helpers for creating game maps, fixed Light Phaser cursor, etc.
- And generally other tweaks, fixes and lots of updates to the MEKA database.
News source: http://www.smspower.org/meka/
To read more of the post and Download, click here!
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May 23rd, 2010, 21:50 Posted By: wraggster
The Lavalit Team have released a new build of Openbor for the Dreamcast, Dingoo, PSP, Gp2x, Wii and Wiz.
OpenBOR is a continuation of Beats Of Rage originally created by the wonderful
folks over at http://www.senileteam.com
History
----------------------
As fans of the 'Streets of Rage' series that originally appeared on the SEGA
megadrive/genesis, we always wanted to see streets of rage 4. But the waiting
proved futile, and streets of rage 4 never came. That's why we tried to correct
this mistake and fill the void by making the ultimate tribute to Streets of Rage:
Beats of Rage!!
Development
----------------------
Beats of Rage was created by Senile Team. However, the character sprites and
some parts of the backgrounds are taken from 'the King of Fighters' games by
SNK Playmore. Therefore special thanks go out to SNK Playmore and SEGA who
unknowingly helped in creating this game.
Beats of Rage and OpenBOR are a free, fully functional game, which includes
music, and features six playable levels plus a bonus level. It is available
for many systems
Whats New
Author: plombo
Log message:
Changed 32-bit integers in sound mixer from long to int for 64-bit compatibility.
To read more of the post and Download, click here!
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May 23rd, 2010, 21:42 Posted By: wraggster
News via http://www.dreamcast.es/news.php?readmore=357
And it does so using the magnificent OpenBOR
For today I am surprised that some fans are making a game PAFMAN (Yes, the superhero comics hehe) for MUGEN, and OpenBor. So I was not idle, I have tried on the Dreamcast (3.0 OpenBOR v2793) and the result was very satisfactory, I have prepared an image to enjoy it.
A video is worth a thousand words, so see the movie on action!
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May 23rd, 2010, 21:32 Posted By: wraggster
News via http://www.dreamcast.es/news.php?readmore=356
This news will brighten more than one user, especially the geeks to retro. Also to the veterans of this web ... Let us remember
If you remember the old website DCIberia.net, Launched an "alpha" of VIGASOCO (which was lentil, no sound, only keyboard and graphics CPC). Well, hold on to the chair because I updated the port and change often!
For those who may not know, VIGASOCO is a framework designed to understand how some classic games. Its main purpose is to be a learning tool for understanding the inner workings of the games. This version lets you play as a clasicazo "The Abbey of the crime". Perhaps one of the games "made in spain" world's best known.
It is best that you consult the new official website VigasocoSDL, including extensive documentation, and discharge (CDI image.)
Official Site: http://sites.google.com/site/vigasocosdl/
Dreamcast Version: http://sites.google.com/site/vigasocosdl/home/dreamcast
Sega Dreamcast version courtesy of www.dreamcast.es
Sound Support
VGA graphics are supported (PC remake) and CPC (original)
Plugins can not be loaded dynamically
It supports load / save game
Need a VMU in port A1
The game took 4 blocks of memory
Tested
Real Hardware
NullDC Emulator
Makaron Emulator
320x240 resolution and a frame rate close to 50fps
Support 50/60 Hz selector
Controls
D-Pad: William and Adso Movement
Start: Pauses
L: Load game
A: Save Game
A: Area (for moving screens and pick up / drop objects)
Y: Switch between CPC and VGA graphics
B: Answer yes to the questions / Q in the mirror room
X: Answering NO to questions / R in the mirror room
Keyboard: Supported with original keys VigasocoSDL
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May 21st, 2010, 23:36 Posted By: wraggster
The Lavalit Team have released a new version of Openbor for Consoles,Wii, PSP, Dreamcast, Dingoo, Gp2x and Wiz.
OpenBOR is a continuation of Beats Of Rage originally created by the wonderful
folks over at http://www.senileteam.com
History
----------------------
As fans of the 'Streets of Rage' series that originally appeared on the SEGA
megadrive/genesis, we always wanted to see streets of rage 4. But the waiting
proved futile, and streets of rage 4 never came. That's why we tried to correct
this mistake and fill the void by making the ultimate tribute to Streets of Rage:
Beats of Rage!!
Development
----------------------
Beats of Rage was created by Senile Team. However, the character sprites and
some parts of the backgrounds are taken from 'the King of Fighters' games by
SNK Playmore. Therefore special thanks go out to SNK Playmore and SEGA who
unknowingly helped in creating this game.
Beats of Rage and OpenBOR are a free, fully functional game, which includes
music, and features six playable levels plus a bonus level. It is available
for many systems
Log message:
My mistake in 2731 turned out to be a simple type conversion error. Fixed and restored entity default aggression being added to level spawn aggression.
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May 20th, 2010, 00:47 Posted By: wraggster
Deunan has posted some WIP news concerning his Dreamcast emulator Makaron:
To answer questions that have been popping up recently: No, I have not abandoned Dreamcast. It is true that lately I was focused mostly on NAOMI but that was due to all the work done on cart based games. It would be a waste not to implement these changes right away.
It's actually harder to get Dreamcast working right. NAOMI has fewer games, none of which uses WinCE kernel, and except some JVS woes the emulator base is pretty much complete now. What's left are NAOMI 2 extensions and maybe the comm board emulation. Renderer issues aside of course.
Let's be frank here, Makaron T12 had some major changes in it and didn't turn out all that great. What's more, there are still two major issues left unresolved:
1) Disc swapping
2) Proper fullscreen support
These two are very closely related. See, Makaron does support disk changing while running but the GUI won't allow you to do anything of the sort. And if you were playing fullscreen, you'd have to switch back to windowed mode to even access said GUI in the first place.
After I promised I'd bring back the ALT+key game image switching I realized that hacking T12 is pretty much pointles. I should focus on making it work as it's meant to. Sorry Yuki So, Dreamcast Test 12 branch is dead, I'm doing a major rewrite for T13.
I figured I only need to add GUI for the most important options, the rest should not be touched anyway unless you know what you're doing. Then there's the fullscreen and aspect ratio issue. I still haven't decided if I want to use slower but easier fake mode, or the real deal. I could perhaps do both but that means more code and obviously I don't like it Right now Makaron is unable to recover from a "device lost" situation and while it could be worked around, it'd be very ugly.
Another thing is WinCE support. There is a different way of doing MMU address translation, something I discussed long time ago with Nathan Keynes (lxdream author). It's much faster for Linux/FreeBSD but it remains to be seen what speedup, if any, I could get with games. It's a big change but fortunately Makaron is already half way there as is. This is something I actually look forward to, not a mindless bug hunting.
This kinda brings me to another topic, that is nullDC source code being opened. I'd hesitate with word "freed" here, it's not exactly as simple as some people think. Looking at the issues page it's obvious that there are still only two real maintainers: drkIIRaziel and PsyMan. I don't think this was the intended result. Whether or not someone picks it up or the original authors loose interest completly remains to be seen - but it's what I always say, not that many people are interested in writing an emulator. Source code being closed is no excuse, after all I started from zero on my own so anybody can do that. On the other hand, once the code is open you don't really see an army of helpers, now do you... Hacking in a feature or two does not count as proper development.
Since I touched the subject of features, I'm still against keyboard based gamepad support so don't get your hopes up. Get a wired X360 pad, it's the closest thing to a DC controller that can be hassle-free connected to a PC. I'm against Microsoft hegemony but having some standards put in place really makes my life easier. The hoops I need to jump through to get around bugs in DirectInput device drivers... ugh.
I'm also not going to add any additional texture filters, you don't like big pixels, go play a recent game and don't bitch about '98 graphics being poor. I might add full-screen filter effects though, depending on how bad it looks on widescreen LCD
So... when is Test 13 going to be ready? No idea. I might be forced to drop some of the changes I want to make in favour of faster release (like, say, integrating input plugins back to main executable). The software renderer is not going to make it in and thats pretty much certain, I only started playing with it. The rest... I guess we'll see about that.
http://dknute.livejournal.com/33491.html
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May 15th, 2010, 21:32 Posted By: wraggster
GameBlabla have released Blaze Adventure Doom 32X for the 32X
Description:
Blaze Adventure Doom 32X is a mod of Doom for 32X.
It contains 15 levels and you play as Blaze.
Type: Doom-Like
State of the Game: Completed (V 1.2)
Platform: Sega 32X
DOWNLOAD
Version 1.2
Sonic Spinball Music!
Rules of bug.Optimization levels (so the game is faster).
Some are now inaccessible area accessible.
But the title screen and the sides have still not been amended ...
(They seem to be generated by the console, ale ...)
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May 15th, 2010, 21:03 Posted By: wraggster
The Lavalit Team have released a new build of Openbor for the Dreamcast, Dingoo, PSP, Gp2x, Wii and Wiz.
OpenBOR is a continuation of Beats Of Rage originally created by the wonderful
folks over at http://www.senileteam.com
History
----------------------
As fans of the 'Streets of Rage' series that originally appeared on the SEGA
megadrive/genesis, we always wanted to see streets of rage 4. But the waiting
proved futile, and streets of rage 4 never came. That's why we tried to correct
this mistake and fill the void by making the ultimate tribute to Streets of Rage:
Beats of Rage!!
Development
----------------------
Beats of Rage was created by Senile Team. However, the character sprites and
some parts of the backgrounds are taken from 'the King of Fighters' games by
SNK Playmore. Therefore special thanks go out to SNK Playmore and SEGA who
unknowingly helped in creating this game.
Beats of Rage and OpenBOR are a free, fully functional game, which includes
music, and features six playable levels plus a bonus level. It is available
for many systems
Whats New
Changed 32-bit integer typedefs in gfxtypes.h from long to int. Remember: 64-bit compilers treat longs as 64-bit integers; int is 32-bit across all platforms!
To read more of the post and Download, click here!
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