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Dreamcast News - The Latest in Emulation and Homebrew is a News and downloads site for Sega Dreamcast, Sega Saturn and Vintage Sega Consoles like the Megadrive, Master System and 32X, We have all the latest emulators, hack, homebrew, commercial games and all the downloads on this site, the latest homebrew and releases, Part of the
DCEmu Homebrew & Gaming Network.
THE LATEST NEWS BELOW
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May 17th, 2006, 02:43 Posted By: Darksaviour69
The famous games magazine Edge has reviewed Under Defeat in there latest issue. They gave it 6/10 which for Edge scoreing, is good (for example they gave Oblivion 8/10, Grandia 3 6/10, The Godfather 4/10, etc).
The review begins..
"Another year, another Dreamcast shoot'em up Swansong..."
NiktheGreek has scanned and uploaded the review here
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May 12th, 2006, 19:14 Posted By: curt_grymala
Quite a while back, I had a discussion with burnerO, regarding Sbiffy!com and the files hosted there. I asked him at that point if it would be okay to move everything from the old site into the DC Evo network, and he said that would be just fine.
After quite a bit of hurdles and leg work, the entire Sbiffy!com file structure has been downloaded from Consolevision and copied over to our DCHelp server.
We are proud to unveil the "DCHelp SBI File Repository". Currently, it holds every single SBI and SBT file that were located on Sbiffy! In the future, it will contain so much more, including an area for users to easily contribute their own SBI files.
In addition, we will hopefully be incorporating the Sbiffy! forums into the DreamZone boards very soon.
Thanks to burnerO and everyone else that has made this possible.
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May 12th, 2006, 10:10 Posted By: Darksaviour69
Metafox posted at dcemulation.com
<blockquote>
Just a reminder that the contest ends at the end of this month.
There's still plenty of time to enter. I'll accept entries all the way until midnight PST on the 31st.
Remember, you don't have to make a complete game - there's a minigame section of the contest as well.
For the full game contest you don't have to have a completely polished game - just a game that is near professional level. If you run out of time, but have a playable game that just lacks some spit and polish - submit it anyway - you still will have a good shot at winning.
</blockquote>
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May 10th, 2006, 23:52 Posted By: chui
Main changes:
- Hardware video scaled.
- Previous menu for choosing a MAME4ALL.
- New skin by DarkSlain.
- VSync Option.
- Filechache for speed up loading time.
- A lot of minnor fixes.
Also MAMEGP2X 2.3 changes incluided:
- Bugs solved:
Bug in the sound with some games (Bomb Jack, Pinball Action, etc).
Bug with games with I8085 processor (Phoenix runs with sound again).
Screen centering in the not scaled + rotated video mode.
- Some changes by Slaanesh:
New playable games: Robocop, Hippodrome.
Sound improvements: Sly Spy, Midnight Resistance, Dark Seal, Juno First.
Control Improvements: Midnight Resistance, Heavy Barrel, Ikari Warriors, Victory Road, Defender.
Optimizations: Galaga.
Other improvements: Time Pilot, Pooyan, Tutankham, Gyruss.
- Modified romset (MAME 0.35b5): Sly Spy (revision 3) (slyspy)
- Support for 3 new romsets (MAME 0.35b5):
Boulderdash / Boulderdash Part 2 (bouldash), Sly Spy (revision 2) (slyspy2), Gate Of Doom (revision 4) (gatedoma)
Downloads and more info at MAME4ALL Site.
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May 10th, 2006, 18:05 Posted By: wraggster
News from the Rockin- B
New Saturn homebrew game in the making
Some weeks ago, Arnold and me started working on a brandnew graphic adventure for SEGA Saturn. We had teamed up for Tic Tac Toe, before. Arnold has got quite cool skills in creating 3D render images, composing music and writing game scripts. So I was easily convinced to contribute by writing the engine sourcecode, as I previously planned to do such a game sometime, myself.
It is gonna be inspired by Snatcher, Shadowrun and the like. I can tell you that the render images already look better than those of D and Mystery Mansion do on SEGA Saturn.
I will try to use some special effects the Saturn has to offer, one of which is extreme high resolution of 704x512 pixel, that you might haven't seen in any Saturn game, before. I even managed to display sprites in this high resolution, although the specs mentioned in the vdp1 manual are below this. The game will be multi language, currently it's developed in german and will be translated into english (and maybe others), after completion.
Things that I'd like add are:
multiple sounds streamed from CD
CD prefetching
video playback
We thought about using the MPEG cart for movie playback, but ran into problems in creating MPEG cart compatible CDs.
SNES emu screenshots and compatibility
VBT made some nice screenshots of commercial ROMs running on snes9x for SEGA Saturn. As I experienced myself, he reported that the fast asm cpu core works with a lot of ROMs and features a better compatibility than expected.
Of the few games I tested, those are working with the asm cpu core:
Actraiser 2, Blackthorne, Bomberman 1, Sonic, California Games 2, Captain Commando, Where in time is Carmen Sandiego, Castlevania 4, Chess Master, Clayfighter, Contra 3, Demon Crest, Desert Strike, Final Fantasy 2, Final Fantasy 5, F-Zero, F-Zero 2, Gradius 3, Illusion of Time, Super Star Wars: Return of the Jedi, Mega Man x2, Mystic Quest, Another World, Rock 'n Roll Racing, Sim City, International Superstar Soccer Deluxe, Super Star Wars, Super Turrican, Super Turrican 2, Pro Tennis Tour, Terminator 2, Top Gear 1, Wing Commander, Zelda
SGL replacement website updated
I added the latest new functions to the list on the SGL replacement website:
slSlaveFunc, slScrWindow0, slScrWindow1, slScrLineWindow0, slScrLineWindow1, slScrWindowMode, slSetTVMode, slSetScrTVMode, slRequestCommand
Besides smaller updates here and there, most interesting for devvers is a commented list of supported compile flags, that I've added, too.
More Info --> http://www.rockin-b.de/news-latest.html
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May 9th, 2006, 22:37 Posted By: vbt
Finally I got it, a working CD with some games, it's not yet perfect but many games run correctly.
So main features are :
- high speed (Cz80 use)
- 2 players support
- 32ko to 1Mo ROM support
- hardware tiles, sprites, map management
Things to add :
- syncho
- sound
I'm waiting for Rockin'-B skills with dual CPU and assembly(port of raze/faze ?) for these improvements
link removed as it has commercial games in it, your friendly neighbourhood Hawq
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May 8th, 2006, 17:34 Posted By: wraggster
Goatstore posted this news:
The GOAT Store, LLC is doing some spring cleaning of our inventory and we want your help! To help us clean up, we are offering a special discount this week only!
When placing an order with us this week, use the coupon code "SPRING06" on the checkout form to receive a special discount of 10% off!
Time to get some Dreamcast games, more here --> http://www.goatstore.com/
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May 8th, 2006, 11:15 Posted By: chui
This weekend, we are very happy for good progress of PCX4ALL: Playstation1 emulator for Dreamcast, GP2X, Zaurus, Zodiac, GNU/Linux and Windows.
I just have been able to adapt PCSX CPU recompiler for SH4 by Mark Grilenkov and Dreamcast gets 14fps using our GPU software render for a lot of games. I hope get fullspeed (frameskip0) when we will write a new GPU using PVR hardware aceleration.
DCiberia comments and shows a set of screenshots and a video running PCX4ALL under Dreamcast (register is need it).
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May 7th, 2006, 11:25 Posted By: wraggster
LTK has posted a new version of CPCast the Amstrad CPC Emulator for the Dreamcast, heres whats new via translation:
<blockquote>New version of CPCast. Still one is a quite primitive version of which it is expected is the final version. There are enough quite significant changes and, Here a list
- A little more speed.
- Partial support of virtual keyboard
- Feasible Selecionable from images DSK
- Car writing of run " exec_file in the modoemulador
- Fosforito Ways/Color
- Intensity of selectionable Monitor
- Directional Pad mapping with the keys Or, P, Q, To, SPACE,
- (Perhaps) U.S.able with no need of keyboard</blockquote>
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May 5th, 2006, 00:03 Posted By: fackue
Ron has released a new version of DragonDC.
"Hello, At the moment Dragon Cartridges are not supported, but may be in the future." -ron
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May 2nd, 2006, 00:48 Posted By: Darksaviour69
At the begging of this year (1/16/2006) sega closed the servers for Online Ranking for F355 Challenge. But some guys at onlineconsoles.com and dcarena.de have been working to setup their own.... and they have
<blockquote>
http://matchingservice.dcarena.de/
Looks like we got the first 3d party online rankings done
The admin of dcarena.de did a little research and got his first beta of online rankings for F355 to work
PS: Thank you for your interest and support, OC users and Staff
</blockquote>
You can upload and download the track time from http://matchingservice.dcarena.de/ but only with your DC.
Current they are working on MSR Rankings.
thanks to Segata_Sanshiro for the news
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May 1st, 2006, 23:54 Posted By: Darksaviour69
Source:shiningforcecentral.com
<blockquote>
KnightOfDragon and his crew of eager SFIII Translation Patchers are due many thanks from us all. Because of their efforts, the Premium Disc is now mostly translated. This certainly bodes well for the Scenario 2 translation patch project!
For full details and the downloads, please refer to the original SFC topic.
Nice work KoD and co!
</blockquote>
thanks to Tatsujin for news
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May 1st, 2006, 22:23 Posted By: Darksaviour69
Ron of dciberia.net has released a demo of DCider //e, an Apple //e emulator.
<blockquote>
In Summary: F3 reduces CPU. F4 Incrementa CPU. F12 Reset. Av Pag. Way Video +. Re Pag Way Video -. F1 Loads FD6-1. F2 Loads FD6-2. F11 and F6 load disc image.</blockquote>
[Download and Give Feedback via comments]
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April 30th, 2006, 14:23 Posted By: Darksaviour69
Source: Dreamcast-scene.com
<blockquote>
You've seen Scenedicate. Now it's time for....
scenedicate #2!
There have been a few submissions already, but we'd really like to pack this thing with great content so that there will be lots to offer. Here are a few ideas for articles in scenedicate.
* Interviews with key Sceners
* Profiling specific projects
* Game reviews and strategies (commercial or freeware)
* Personal Stories (dc or not)
* Opinions on the scene
* Propaganda
* Anything Dreamcast or not!
If you have a cool story about dreamcast, saturn, your dog, or a political theses on pre-mature cat hibernation.... hey submit that too! We want to keep Scenedicate interesting so some variety would be great. Our last issue featured articles about the gp32 demoscene, scummvm for dc, an essay on capitalism, and well... you get the idea.
Please submit all your articles to max[a]dreamcast-scene[.]com </blockquote>
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April 28th, 2006, 02:26 Posted By: Darksaviour69
bfg posted in our forums
<blockquote>
i've just succeeded in compiling Neo4All RC1, and changed the button configuration to work good with a NEOGEO PS2 PAD on DC......
So now you can plug a PS2 NEOGEO pad on DC and it should work (It works with my pad and my adaptor ...)
</blockquote>
download here
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