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Dreamcast News - The Latest in Emulation and Homebrew is a News and downloads site for Sega Dreamcast, Sega Saturn and Vintage Sega Consoles like the Megadrive, Master System and 32X, We have all the latest emulators, hack, homebrew, commercial games and all the downloads on this site, the latest homebrew and releases, Part of the
DCEmu Homebrew & Gaming Network.
THE LATEST NEWS BELOW
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March 28th, 2005, 11:24 Posted By: wraggster
Goity a week ago released an update to his Beats of Rage Mod called Goits of Rage, this is what he posted in <a href="http://www.gp32x.com/board/index.php?showtopic=17922" target="_blank" >the GP32X forums</a>:
<BLOCKQUOTE>I have updated Goits of rage,
Mainly music, and scenes and stuff have been updated, and bugs</BLOCKQUOTE>
This release in Pak Form should work with Dreamcast, GP32, PS2 and Tapwave Zodiac versions of Beats of Rage.
Download at DC Homebrews Goits of Rage <a href="http://www.dchomebrew.org/goitsofrage.shtml" target="_blank" >Here</a>.
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March 28th, 2005, 09:32 Posted By: wraggster
As a Star Wars fan its an honour to have any news that sees the Dreamcast scene posted on such a major site as the <a href="http://www.theforce.net/collecting/story/Millennium_Falcon_Dreamcast_Mod_90719.asp" target="_blank" >The Force.Net</a> but thanks to Ptr.Lynch and his <a href="http://www.dcemu.co.uk/vbulletin/showthread.php?p=22801#post22801" target="_blank" >Millenium Falcon Dreamcast Mod</a> that has happenned.
May the force be with us
2 months to go till Episode 3
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March 27th, 2005, 21:28 Posted By: wraggster
Today ive adapted Quiest`s Metal Slug Shooter Clone from the GP32 Fenix <a href="http://www.gp32x.com/board/index.php?showtopic=17931&st=0" target="_blank" >Release</a> over to the Dreamcast console. The game itself is a WIP game.
Download Metal Slug 32x for Dreamcast <a href="http://www.dcemu.co.uk/metalslug32x.shtml" target="_blank" >Here</a>.
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March 27th, 2005, 03:28 Posted By: wraggster
Captain Skyhawk posted this over at <a href="http://www.dcevolution.net/" target="_blank" >DCEvolution</a>
<BLOCKQUOTE>First happy easter from all of us at DC Evolution! What's is a better time than now to tell you we have hidden some easter eggs in our images. The contents of the easter eggs vary from a video, games and a new theme. We have hidden the eggs in the following images:
Simon BO-nus editon,
Tetris 2 OverClocked and
DCGNUBoy GBSPlay
If you find one, than take the credits by posting where and how you can found them in our forums.
A hunting tip: they can all be find trough our menu on the Dreamcast.</BLOCKQUOTE>
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March 27th, 2005, 01:35 Posted By: wraggster
Today Dreamcast Homebrew, the worlds biggest archive of Sega Dreamcast Amatuer games, demos, multimedia and ported games gets a fresh new look for the year 2005, this is the 4th change of look and redesign for the DC Homebrew site which has over 233 pages of Dreamcast releases.
I would like to personally thank Keith the webmaster of <a href="http://www.emufanatics.com/" target="_blank" >Emufanatics</a> for graphics and the side columns.
DC Homebrew will again take its place as the premier Dreamcast site serving the likes of <a href="http://www.dcemulation.com/" target="_blank" >DCEmulation</a> and <a href="http://www.dcemu.co.uk" target="_blank" >DCEmu UK</a>.
All releases in the next few weeks will be back up to date along with all Beats of Rage releases and Quake and Doom Mods (anyhelp would be appreciative).
DC Homebrew will also host a banner program like the one used at <a href="http://www.consolevision.com" target="_blank" >Consolevision</a> so that any Dreamcast site can get some much needed exposure.
Check out <a href="http://www.dchomebrew.org/" target="_blank" >Dreamcast Homebrew</a>s new look now.
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March 27th, 2005, 00:11 Posted By: wraggster
Evil Dragon who is co webmaster of GP32x (i think anyway :P) has released a new fenix tutorial which although aimed at GP32 owners should be good for Dreamcast Fenix fans too.
Heres what Evil Dragon posted "Chapter 2 of my Fenix Tutorial is out. This time it's about moving text around while learning some basics of Fenix coding."
Head on over to our friends at GP32 Xtreme for more info --> http://www.gp32x.com/board/index.php?showtopic=18082
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March 26th, 2005, 09:53 Posted By: wraggster
Its a slow news week for the Dreamcast Scene but i was alerted to a slice of news that may surprise and astonish you, <a href="http://www.lik-sang.com/default.php?lsaid=219793" target="_blank" >Lik Sang</a> have the new Dreamcast Game <a href="http://www.lik-sang.com/info.php?products_id=6523&lsaid=219793" target="_blank" >Trizeal</a> topping their Top Preorder listing which is a surprise considering the fact that the Nintendo DS and PSP are around.
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March 23rd, 2005, 19:32 Posted By: wraggster
Scherzo has posted some great screenshots of his new Nes emu for the Dreamcast, heres one to looky at:
<img src="http://www.sch3rz0.com/nesterdcse/previewscreens/NesterDCSE0003.png" width="320" height="240">
More screenshots <a href="http://www.dcemu.co.uk/vbulletin/showthread.php?p=22835#post22835" target="_blank" >Here</a>.
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March 23rd, 2005, 17:01 Posted By: wraggster
Fans of Star Wars and of the Dreamcast Console can now see the efforts of DCEmu UK forum member ptr.lynch`s efforts in putting his Dreamcast into a Millenium Falcon Case, check out the great screenshots and more <a href="http://www.dcemu.co.uk/vbulletin/showthread.php?p=22801#post22801" target="_blank" >Here</a>.
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March 23rd, 2005, 16:13 Posted By: wraggster
GoatDan posted this interesting newsworthy post
<blockquote>
As many people on here know, the GOAT Store has so far published three games for the Sega Dreamcast since the system has no longer been supported in the United States. As I've mentioned in some posts, most recently the "developers pissed off" thread, these releases have drawn interest from industry insiders as a possible 'new idea' about how to publish small, niche titles and possibly make money.
A few facts about our releases:
- They are playable on any system no matter the region encoding -- PAL or NTSC. In fact, to date over 60% of each release has been sold in Asia and over 75% of each release has been sold outside of the US.
- They are professionally pressed discs in a professional jewel case. They are silk screened. Everything about them is done with the utmost care to details. There is no burning and no self-printing done here. In fact, I have a hunch that we are using the same factory that Sega used for their releases.
- They are developed independantly by developers that are developing as a side job or to do concepts that they couldn't otherwise do.
- They are developed in the KallistiOS environment, which means that we do not have to pay Sega licensing fees and gives the same functionality as the actual development system, if not more because people are still developing for it.
Now, we want everyone to take these releases as serious as a real release. We have taken some steps to do so. For starters, every release from here on out will get its own bar code.
Some industry insiders are trying to convince me to get the games ESRB rated, which I really can't afford at this time, although we are keeping the option open (and have had paperwork sent to us from the ESRB about the possibility of doing so). What I am wondering is what else could we do to make the games releases even better?
I would really like to hear what serious game collectors think that we could do to improve the look and feel of the games. I won't name here what we have come up with, because I want everyone to come up with their own opinions. I will be paying very close attention, and you can expect at least some of the opinions to happen as soon as possible.
Now, for the deal. Please only take advantage of this if you reply in the thread, but to thank you for giving me / us your opinion, we have put a limited number of our Dreamcast releases up for sale exclusively through this thread and one other I'll write later tonight. You can get all three releases for $36.00, which is a savings of $8.70 from their usual price. To take advantage of this deal, the link is - http://goatstore.com/info.php?id=372032 </blockquote>
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March 23rd, 2005, 10:41 Posted By: wraggster
Our friends at Dreamcast-Scene have unveiled a new T-Shirt for fans of the Dreamcast Homebrew Emulation and Commercial Scenes, heres the info from Max:
We've done a brandnew t-shirt which is simply called 'Prestige' and available in small, medium, large and xtra large. More information at the merchandise section. The luckiest people might be all visitors of the Breakpoint demoparty this year, which is helt on the Easter weekend, because they get this t-shirt as the very first at our booth there. So join the party and get ours for only 12 Euro!
Max
Heres the link --> http://www.dreamcast-scene.com/index...prestigetshirt
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March 22nd, 2005, 21:59 Posted By: wraggster
Those of you who follow more than just Dreamcast emulation but PC Emulation too must check out what is the finest website on the Internet for news and much more about emulators such as MAME, Emufanatics has also recently had a new design and colour scheme and looks excellent.
Check out the perfect accompliment to DCEmu here --> http://www.emufanatics.com/
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March 22nd, 2005, 21:20 Posted By: wraggster
News from DCEvolution
DCDayDreamer created a new update to the Simon image. All of BurnerO's Dreamcast creations are now added into the image.
This means you now can find all the VMU Crap collections, demo's like Mein Leben, Guess my NummerO and the N64 Emulator joke on one image.
To round it of the easy to use Dreamcast PC Applications by BurnerO like Selboot and dir2boot are placed on the image also.
All in all, this is presented with an slick menu and all the info readable with your Dreamcast on the TV. You can find more info and the download at this page here.
http://www.dcevolution.net/
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March 21st, 2005, 20:42 Posted By: curt_grymala
Gamikaze has been relaunched with a completely new site interface. There is a new look, a new functionality, and new life in the site. Please help celebrate this momentous occasion by checking it out.
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March 21st, 2005, 03:52 Posted By: MetaFox
Tyne posted a new patch for his Quake brawling mod in this DCEmulation topic. Here's what's new:
- Blood is better looking, way better looking and is now 2D based and spills on the ground
- Added angular checks to some of Vigil's animations (do a headsmash on sloped ground for example)
- New graphical effect, speed lines have been implemented
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March 21st, 2005, 01:09 Posted By: wraggster
This is a reminder to the current PD Roms Coding Competition #3. The theme based compo is all around "shooters". There are lots of prizes and everyone who submits an entry will already recieve a small prize Now there are three weeks left, enough time to still start an entry!
Allowed are: Gameboy Classic, Gameboy Color, Intellivision, Neo Geo Pocket Classic, Neo Geo Pocket Color, Odyssey 2, Wonderswan Classic, Wonderswan Color, Game Gear, NES, Master System, Pokemon Mini, Watara Supervision, Gameboy Advance, Megadrive, GP32, PC Engine, SNES, Dreamcast, Arcade Hardware (NeoGeo, NeoGeo CD, CPS1, Sega 32x).
http://www.pdroms.de/pdrc3-rules.php
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March 19th, 2005, 11:37 Posted By: wraggster
<a href="http://www.dcemulation.com/phpBB/viewtopic.php?p=694160&sid=89b5934b0fca87e1feed977 f6625c1d4#694160" target="_blank" >Tyne</a> has released a new version of his Quake Mod for the Dreamcast, heres whats new:
<BLOCKQUOTE>- Vigil has a new attack, stand still and hold down attack - its not completely finished yet
- Vigils wall jump kick is now an effect way to combo after his uppercut slice!
- Hit point bars from Wazat's Conquest mod have been plugged into TAoV! Now you're able to see an enemies health!
- Vigil is now able to wall grab when he is in his first set of pain frames while in air, to put it simply; loosened controls.
- New animations on Vigil, his idle frames have improved
- Arch Ghoul & Electric Squid now make an appearence! They've been added to the dungeon level
- Fixed a few minor bugs
- Minor tweaks to a lot of different aspects, every time I play the mod I notice something that could be improved, look better or act better
- Twister now gradually causes enemies to spin around it and be thrown in a random direction most of the time
- Firebeam's damaging has been completely recoded, more faithful on the amount of hits and is now able to hit the Wraith
- Skeleton's feet are no longer sinked into the ground, raised the models Z height by 3
- Vigil's default standing frames have been replaced with a more aggressive one
</BLOCKQUOTE>
Download <a href="http://www.dcemu.co.uk/quakevigil.shtml" target="_blank" >Here</a>
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