Posted By: BlueCrab
The Yabause team is happy to bring everyone a new release today. This release is mostly a bug fix and optimization release, but sadly the Dreamcast port doesn't see much of a speed up in it.
As for what has changed, here's the ChangeLog:0.9.5 -> 0.9.6
 sdl joystick core:
  - Fixed it...
 software video core:
  - Improvements and bug fixes.
 carbon port:
  - Added detection of sdk in the build process.
  - Changed the cd core so that the first device found is used.
    Users shouldn't have anything to set up when using cd device now.
 gtk port:
  - Tagged more strings to be translatable.
  - Fixed bugs when setting a resolution in settings.
  - Fixed controller settings so keys can now be configured even if
    emulation is not started.
 qt port:
  - Removed libsjw core.
 wii port:
  - Updated to use the last devkitppc.
  - Added support for classic controller and for wiimote, disabled
    keyboard support.
 windows port:
  - Added command line support.
 general:
  - Updated copyright for some files where it was missing or
    inaccurate.
  - Fixes and improvements to the build process: fixed cross compilation
    of Qt port, added Wii port support, found a better way to "trigger"
    compilation of gen68k, fixed a bug when calling the sub-configure,
    .inc files are now cleaned, added MINI18N variable support, forwarded
    distclean rule to qt makefiles, configure now make sure the compiler
    is a cross compiler when cross compiling
  - Added a workaround for the "limits.h" problem... now distros should
    fix their headers...
  - Fixed the .desktop files for linux (gtk + qt ports)
  - Added translation files for fr and pt in the repository.
Yabause 0.9.6 can be downloaded from http://yabause.org/download/ .