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March 1st, 2007, 23:06 Posted By: Christuserloeser
Straight from PDROMs.de
[ PDRC 3.666 ] 03.01.2007 - 04.03.2007
Deadline THIS Sunday!!!
Send your submissions to
shahzad(dot)sahaib(at)web(dot)de
A confirmation mail will be sent maximum 48 hours later, to know your entry has reached.
To go sure you can additionally cc the entry to submissions(at)pdroms(dot)de
Entries recieved so far:
The AcchiappaStelle by Neurox (GP2x)
Subhunt by appriv (GP2x)
Introduction Text:
It's time for a new coding competition, PDRC #3.666 hits the web. This is the sixth coding competition held by PD Roms. Due to the success of PDRC #2.5 we rewarm a topic...
Your job:
Create a one-screen LCD style game for one of the following systems:
- Super Nintendo Entertainment System aka SNES (tested with ZSNES or Snes9x)
- GP2x (tested on the real thing, one file games prefered but not must, seperated readme files are ok)
- Gameboy Advance (tested via Supercard on the real thing, if it does not work on a SC via Visualboy Advance or no$gba)
- Gameboy Classic and/or Color (tested via BGB or no$gbc)
- GP32 (tested on the real thing, one file games prefered but not must, seperated readme files are ok)
- DREAMCAST (tested on the real thing, please submit a burnable cd image/selfboot plus scrambled or unscrambled binary)
- Nintendo Entertainment System aka NES (tested via emulator)
- Wonderswan Classic and/or Color (tested via emulator)
- PC Engine / Turbo Grafix 16 (tested via emulator)
- Neo Geo Pocket Classic or Color (tested via emulator)
- Sega Master System (tested via emulator)
- Sega GameGear (tested via emulator)
- Intellivision (tested via emulator)
- ColecoVision (tested via emulator)
- Megadrive / Genesis (tested via emulator)
- Neo Geo and/or Neo Geo CD (tested via emulator, submit drivers if required)
- Nintendo 64 (tested via emulator)
No Nintendo DS and No PSP, sorry (due to lack of having the real hardware and not beeing emulated proper)
General Rules: - All systems will take part in one pot!
- Participants keep their full copyright.
- Games must not contain any copyright violation (Use of copyrighted characteres, titles, etc.). By entering a title you guarantee to have (obtained) all rights on the used code, media, graphics, etc. We reserve the right to refuse and/or disqualify entries violating copyright. In case you have obtained permissions to use copyrighted stuff, we want to see a proof.
- The game must be freely distributeable to everyone - We don't care under what kind of license your are going to release it.
- Due to fairness we do NOT allow plain ports. Everyone should have the same base to start an entry. We don't have a problem if you get impressions from other existing games.
- Games have to be unreleased and stay unreleased till the final results are out, but can be announced or promoted beforehand.
- Submit as many entries as you like. Each entry seperated in one compressed file (.zip prefered)
- Judges are allowed to enter, but their entry will not be voted/scored for a prize. Same applies if a judge is indirectly involved in a production (eg. leveldesign, graphics, music, ...)
- Submit your entry to shahzad(dot)sahaib(at)web(dot)de - By submitting your entry, you agree to have fully understand all given rules.
- Submission Deadline is Sunday 04.03.2007 23:59 in YOUR timezone.
- We reserve the right to modify rules, for better and clearer understanding. We are also in the position to RAISE the prize money or add more prizes at any time. Any changes will be stated out at the bottom of this page.
Rules for your production: - If you use Fenix, Python, ZoT and/or LUA coded games, make sure you put the RUNTIME LIBRARY packaged with your entry.
- If you keep the file size low, it will be honored.
- The entry must be child-proof - No abusive material (racism, pornography, extreme violence...)
- You can use the full size resolution of your picked system, but the game has to be on one screen.
- The "sprites" must be in one color, preferably black.
- The background picture can contain as many colours as you like, but keep the colors realistic in relation with the foreground.
- The game must play like those old "Nintendo Game & Watch" or "Q&Q" games. To get a proper impression have a look at this picture:
- As start sequence you have to show all "sprite positions" at once (see picture), if you add a logo or anything before such a screen, is your choice (xy presents or similar stuff)
- Please don't add funky music to your entry, a LCD game doesn't have real music. We expect beep sounds
Prizes: - #1 150 US$
- #2 100 US$
- #3 50 US$
If you submit three games and all three games rank in the TOP 3 you will take all the money.
The prize money is paid per winning title. If a team has worked on an entry, they have to share things themselves.
To claim your prize money there are a few ways: 1) Paypal 2) A bank account in the European Union or 3) Money transfer via Western Union (any transfer fees for that will be cut from your prize money!)
Judging:
We judge on gameplay, gamefun, realism and originality. Use the advantages or disadvantages of your selected submission platform in a wise way and get more out than other competitiors.
Judges so far: Kojote/PDroms, Evildragon/GP2x.de
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For more information and downloads, click here!
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