CGRemakes released a new version of OpenBoR a few days ago. Since OpenBOR was last reported here, the ability to walk on obstacles has been added. This new version fixes some problems with the last version:
- removed the check to make sure the player was facing the enemy before doing a grab. The author wasn't too happy with how it felt
- The seta command should be how it was before, so things like projectiles can have custom "a" values
- Entities now fall into holes like they are supposed to
- Stars now only spawn the 3 they are supposed to