January 1st, 1970, 01:00 Posted By: DCEmu_Newsposter
Scherzo has posted a report about the current NesterDC SE status. Here's what he wrote:[br][br]I have some good news. I managed to fix the compatibility for several games last night and this morning (I stayed up until 4:30a). [br][br]There were a couple of bugs in the CPU core that were a side-effect of Takayama Fumihiko's excellent optimization. Both bugs concerned ingeter overflow/underflow not being properly done on the stack pointer and some other intermediate data. The following games now work: [br][br]Rygar (U) [br]3-D Battles of World Runner, The (U) [br]Anticipation (U) [br]Arch Rivals (U) [br][br]Can you believe that the stack pointer overslows in Arch Rivals as part of normal operation? I find that strange but who cares about strange... I'm no 6502 coder. It works and that's all I care about [br][br]Maybe more games work now as a result of these fixes. I'm going through and testing other that I've found on this list: [br][br]http://dckb.dcevo.com/nesterdc_games.htm [br][br]I'll keep you all posted with the progress.