First Kiss Story can't be fixed because it's not a bug that it doesn't show overlayed text and images properly. It's simply another case of 32-bit float to 24-bit integer Z-buffer resolution loss. Fortunately it can be worked around - so now sorting mode can be switched to 'alternate' for games that require that. I'm trying to determine if this can be made default setting, or will it break other games.
Something for soccer fans. Now, these games have some ugly sorting/priority issues but nothing can be done about that right now. Hey, at least they boot and play.
A flight simulator where you don't get to shoot anything down. Now where is the fun in that? Anyway, due to slight FPU inaccuracies the plane slowly loses altitude during training mission and might crash before tutorial is over. Should be playable though, because during normal gameplay you have full control and can simply level if necessary.
Baldr Force EXE had same screen size problem as Chocolat. In addition to that there were some DMA issues that caused texture corruption. Fixed.
I've yet to test if this does anything for those unstable Windows CE games.
By the way, vibration works in this game as well. I don't really test for this, but in this case it was obvious since it's used very early in the game and is pretty hard to miss.
Yet another sim - I've got quite a few of those. You'd think those are the easiest to emulate, just some simple 2D/3D. Most of them are like that, true, but some are pretty tough cases