1. Fix the renderer
2. Implement MMU address translation.
The big focus for 0.9 obviously has to be the rendering module - we need to speed things up a lot (at least 5-10x faster than it is currently), deal with a bunch of bugs (most of them cases where GL and the PVR2 don’t quite see eye-to-eye), and implement about half a dozen missing features (none of them trivial).
The AT is something I’ve wanted to have working for a while but it just hasn’t been a high enough priority compared to everything else (especially as it’s going to be a pain to get it to run fast enough). I suspect that no one else cares, but personally I’m very keen to see linux-dc running inside the emu…
In any case, everything after that is just gravy, and really depends on how I go for time. Unfortunately November is looking to be very busy IRL, so we’re looking at a January release at this point. But it will _rock_, so there ^_^
I’ve also finally gotten around to putting my “status” list up on the wiki. To be honest it’s a depressing list, as it seems to change at a glacial pace, but… there you are.