Posted By: JKKDARK
More progress on the upcoming homebrew game for Sega Dreamcast.
Minor status update!
* Our coder is ironing out bugs and also codes a bunch of enhancements for the game.
* Our pixel graphician is (still/again) busy with his paid job - he promised to have the tileset for the desert world done by friday.
* Our musician alex is currently finetuning his tracks and composing a few new ones, as the soundtrack is yet not fully complete.
* The organizer is frustrated, due to slow graphic artists
* The beta-tester is bored, as he doesn’t have anything to do…
World 1 - Boss enhancement!
Our coder has tweaked the first endboss this night. Overall it’s slightly more difficult than before, but considering there are dozens of chances to gain extra lifes before, it should not hurt too much.
Concerning some critism from Fusion_Power about the “layout” of the boss area, we have adjusted it. A before after check will be posted the next days. It’s really just a MINOR change, but it was probably really required.
World 1 - Boss enhancement - Comparison
Old:
New:
The silver pipe has disappeard and everything is a bit more matching now. There is another significant change, the boss has an energy bar now, so you can see how long you need to fight.