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  DC Homebrew Game

Name Revolver

Author Vortexx -Temp Url at mo-

Description

Revolver is a 3D arcade style shoot 'em up that uses the Dreamcast Light Guns. It plays similar to Virtua Cop, only on a more basic level. The theme of the game is of the Old West.

Screenshots

Download

Updated 24th April 2004

Discjuggler version - Here

Plain Files - here

SBI Version - Here

Information

Features:
2 Player Support
Lightgun Support for VGA monitor and TV Set.
Controller support with crosshair implementation.
50hz/60hz Selector (could of gotten these mixed up ;) )
VMU Hi-Score Saving.
Camera and Enemy Scripting.
Pause Game.
Hi-Score Entry.
Puru Puru Support (thanks to Kamjin and SinisterTengu)


Important Notes:
Lightgun driver was created using an Interact Starfire Lightblaster. This means that I do not know if it works with other Lightguns so feedback on this would be nice.


When loading from the VMU, it must be present in port A. However, it can be in any slot of the peripheral. It just needs to be connected to port A right now.


The Lightgun driver is not fully complete as there is still some small issues with it. It has to do with the number of peripherals connected to the maple bus. From testing it appears it does not work as well with only one peripheral connected to the maple bus. So if you have a second controller or even a third, connect these for a more satisying experience. It should work fine with just two peripherals connected to the first two ports. However just to note, you can still play with just the one controller connected.


Again on the lightgun, the X/Y coordinates have been calibrated using my own TV and VGA set so there is a possibility the accuracy may be different for other users.


When starting a game, the VMU can be swapped for a Puru Puru pack. When the level is complete, or the "GAME OVER" message is displayed, you can swap back in the VMU to save your Hi-Score, if you wish to do so.


Currently only One Level. Creating 3D levels can take a while :)


Feedback is welcome


Controls:
For a Controller:
A - Shoot
B - Erase Last Letter Entered in Hi-Score Entry.
Y - Reload
START - Pause Game, Join Game, Continue Game
DPAD - Select different options, Change Letter for Hi-Score Entry
Analogue Stick - Crosshair Movement.


For a Lightgun:
A - Shoot
Reload - Shoot off the Screen
B - Erase Last Letter Entered in Hi-Score Entry.
START - Pause Game, Join Game, Continue Game
DPAD - Select different options, Change Letter for Hi-Score Entry


Credits
Dennis Aspö (His Divine Shadow) for 3D enemy mesh used in the game.
Olivier Chatry for helping me get the Iris3D plugin setup.
People who helped answer my questions on Consolevision and DCEmulation



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