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Homebrew for Dreamcast Section
Name Paraball (Fenix Game for Dreamcast)
Author Ahuh (adapted for Dreamcast by wraggster)
Description
Enhanced Slime Volleyball port
Screenshots
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Information
===========
DESCRIPTION
===========
This Slime Volleyball-like game was ported to Fenix
from the Java version. This game
is optimized for GP32 BLU, but it also works under
Windows.
The original game has been modified :
- New matrix-like graphics
- Bullet-time mode which slows down the ball and the
opponent
- 3 difficulty levels
- 3 game types : classic, advantage, rebound
- Sets : 1, 2 or 3 sets to win
==========
GAME TYPES
==========
- Classic : to mark a point, the ball must fall in
the opponent's playground. To win,
10 points are required.
- Advantage : to mark a point, the ball must fall
in the opponent's playground, and
the player must have the service. To win, 6 points
are required.
- Rebound : to mark a point, the ball must fall 3
times in the opponent's playground.
To win, 3 points are required.
===========
BULLET-TIME
===========
At the beginning of a game, each player has a bullet-time
gauge at 100%. When a player
activates its bullet-time, time and the opponent slow
down. The gauge decreases until
the player deactivates its bullet-time. When bullet-time
is deactivated, the gauge
slowly increases. After having pushed the bullet-time
button, the button is disabled
during a few seconds : the gauge becomes gray ; the
bullet-time button is enabled when
the gauge becomes white again. When both players activate
their bullet-time at the
same time, only the ball slows down. The gauge are
reset to 100% at the beginning of
each set.
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