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  Homebrew for Dreamcast Section

Name Paraball (Fenix Game for Dreamcast)

Author Ahuh (adapted for Dreamcast by wraggster)

Description

Enhanced Slime Volleyball port

Screenshots

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Information

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DESCRIPTION
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This Slime Volleyball-like game was ported to Fenix from the Java version. This game
is optimized for GP32 BLU, but it also works under Windows.

The original game has been modified :
- New matrix-like graphics
- Bullet-time mode which slows down the ball and the opponent
- 3 difficulty levels
- 3 game types : classic, advantage, rebound
- Sets : 1, 2 or 3 sets to win

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GAME TYPES
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- Classic : to mark a point, the ball must fall in the opponent's playground. To win,
10 points are required.
- Advantage : to mark a point, the ball must fall in the opponent's playground, and
the player must have the service. To win, 6 points are required.
- Rebound : to mark a point, the ball must fall 3 times in the opponent's playground.
To win, 3 points are required.

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BULLET-TIME
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At the beginning of a game, each player has a bullet-time gauge at 100%. When a player
activates its bullet-time, time and the opponent slow down. The gauge decreases until
the player deactivates its bullet-time. When bullet-time is deactivated, the gauge
slowly increases. After having pushed the bullet-time button, the button is disabled
during a few seconds : the gauge becomes gray ; the bullet-time button is enabled when
the gauge becomes white again. When both players activate their bullet-time at the
same time, only the ball slows down. The gauge are reset to 100% at the beginning of
each set.




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