Well, here it is....
I've been learning as much as I can on DC to make
games for it, and after about a week or 2, I'm ready
to show a demo.
I'm not used to dc very well, cuz it's so much
harder than PC development, which I've been doin'
for about 18 years. (I started on a CoCo 3 and C64
^^!) But I tried my best.
I still have problems....the text window as you
will see in screenshot is screwed because I 1) can't
get an equiv to allegro's rest() function (usleep
doesnt work, freezes game) so the text scrolling
will happen instantly,
and i simply CANNOT find a way to space the letters
correctly, as I cant
get the size of each letter written as I do on PC.
if anyone knows how I can fix this, please help
me if you would.
The music is only a short piece, mainly cuz I make
my own songs on guitar and other instruments recorded
into cpu, and I didnt have time right now.
Also, the gfx could have been much better; it's
hard to hand draw chars
for such low resolution (I'm used to 1024x768) and
the tiles were a quick job---aaa! sorry, i'm critisizing
myself @___@ not my best, but they look nice, really.
also note this is a very early release. the char,
Skippy, cannot attack
and stuff yet, and I was gonna add another of my
chars, a japanese girl
named Natsu, but didnt have time to finish her ether.
I am thinking of makin' this into an engine everyone
can use sometime.
anyway, onto screenshots! Downloads are below.
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